The core developers behind the MonoGame C# game framework.

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MonoGame

MonoGame

BSD licence

One framework for creating powerful cross-platform games. The spiritual successor to XNA with 1000's of titles shipped across desktop, mobile, and console...

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Latest tweets from @monogameteam

RT @mark_pattison: Using FAKE to automate building MonoGame content (and draw some fractals) #fsharp #FsAdvent Markfsharp.wordpress.com

17hours ago

RT @matt_j2: Dropped the #monogame source csproj into my project. Worked first time, with no errors, on a Mac no less. It's 2017… T.co

17hours ago

RT @KDCoder: @somjyoti_sinha @windowsdev I highly recommend monogame with c#. Fantastic language and framework

17hours ago

RT @RainingBlobs: Almost there! Everything is in best shape for 20th Dec! Microsoft.com #xbox #xboxone #playanywhereT.co

17hours ago

RT @solopush: Working with layers + color shader with some random colors. #pixelart #gamedev #screenshotsaturday #monogame T.co

17hours ago

RT @sigdraconisgame: Today's #screenshotsaturday shows all the energy and metal resource structures I've got so far. #gamedev #indiedevT.co

17hours ago

RT @wtfdevs: New trailer is here! Patch 7.0.0.0 will follow on Saturday 12/16/2017. Youtube.com #indiedev #gamedevT.co

17hours ago

RT @KrisWD40: @SgtHarvey It's an engine I wrote myself using C# / MonoGame.

17hours ago

RT @KrisWD40: @SgtHarvey @YouTube I am making a run in game game if you didn't know, so I'm trying to consume as many similar gam… T.co

17hours ago

RT @bitbulldotcom: This year's must-have Christmas gift is the 'Black Hole Blaster'! It fires a series of mini black holes that suck t… T.co

Dec 15 2017

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