We founded GamesWarp to provide game news and reviews for our readers. After operating for two years (at first as Daily PC Game Reviews on Blogger and then migrating to our own server at GamesWarp), we then decided that it was the right time to open our game development arm - GamesWarp Studio.

With more than 20 years of expertise at project management and development for sophisticated software in the arena of classified military avionics, our first foray in game development was Pachinko Parlor – an action-based casino-themed game targeted for the Facebook, Kongregate, and Chrome Web Store platforms. This will be followed closely by Belter 2198 and other titles. We are also working on developing games for a serious application developer under the ambit of Project Neumann.

We provide services to satisfy your outsourcing needs in the area of prototyping and full fledged game or application development. We can also launch a PR campaign for your game in a dedicated section of our GamesWarp website as well as provide web design services. Please write us at editor@gameswarp.com for inquiries.

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Junk Pile

Junk Pile


Junk Pile is a light-hearted casual puzzle game. As the player of the game, you will have to assist Binky in climbing the various bits of junk as high...

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