EV-VA engine
Commercial licenceThe EV-VA engine gives to game developers the ability to rapidly create games with high-realistic, dynamically reconfigurable and destructible virtual...
Hi everyone! My name Ildar Farkhutdinov, I'm a programmer. I started programming when I was still in school, my first computer was a ZX Spectrum 48k. About two years ago I decided to realize his dream - to create a game. The final decision on the creation of the game, I took playing the game of "7 Days to Die». I really liked the realistic, smooth voxel game world.
Together with my team Marat Farkhutdinova we started to develop the foundation of the game - voxel engine. At the moment, the engine can generate biomes, caves, seat the grass, the trees, making roads, building houses. Work is still ongoing, but we very much hope to be able to finish the project and to our child to the audience.
The EV-VA engine gives to game developers the ability to rapidly create games with high-realistic, dynamically reconfigurable and destructible virtual...
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