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This is The Holy Pilgrim here to show you guys one of the latest Medieval 2: Total War - Kingdoms mod projects to be announced over at the Total War Center (TWC). Below, you'll find a quote from the mod's leader, Squeaks, about our little project and some info about the mod:
We decided NOT to release any word of the mod until we knew it was possible to make it work, AND so that it was backed by a good part of the work already done, so we knew we would follow it through and it was doable in the first place.
The primary idea of this mod is to create a fantasy world in Medieval 2 un-like any other. We will have 21 factions (see below), including a new breed of Rebels that you have never seen in Medieval 2 before. You will see many new scripts, units, and even agents that you have never seen before. This is a mod you won't want to miss.
Without further adieu, here's the preview of our mod. I hope you all enjoy it as much as I enjoy working for it.
The Creator was just a child, wriggling in the birthing sac that was the universe. He grew in many ways, and began to expand this empty universe, calling out in loneliness to the Void around him.
This longing for something more than just silence began to grow, and he cast about him for something to change this. In his mind, he thought about something that all children want...play things.
Stretching his mind, he reached into a part of him that he was unfamiliar with, and he created LIFE! From his mind, and then his body, the Celestial Dragons came, a painful experience but a miracle none-the-less. They had one unforeseen effect however. As all things that live do, they could procreate.
Each Father and Mother Dragon mated, and she would then lay eggs, whereupon she would become a fire herself, to bring these eggs what they needed to survive. Each egg was a planet, each Mother became a Sun, and the tiniest piece of this universe was made.
The Child was aware of something wrong, however, and the sac of the universe was breached by something alien and hateful. The powers beyond, the Abyssal Powers sent through creatures that hunted these dragons down, killing all they caught, destroying galaxies, threatening the whole survival of the Child's toys.
This affliction spread, but the Child fought back, crushing and killing the Abyssal beasts, but he knew he had to prevent the incursions of anti-reality. He looked upon his creations with sadness and began to bind his form into the walls of the universe, filling the holes and breaches with parts of himself. He lay dying once they were made whole again, and spent the last of himself laying laws - checks and balances to this universe of his, so that there was an order to things. He could never hold the Abyss out, but he could create laws that were binding, laws that gave rigid structure to everything he had made and gave his last sparks of life to create something random, that would either ruin or make whole his world. On each dragon's egg, he layered life, new beings, new growth, both to protect and harm these eggs, as there must be random elements to all creation, to all life there is no simple answer. With the last vestiges of his failing lifeblood, he made such a grand thing, such an amazing thing. Billions of live were breathed into existence with his last, rattling breath.
Below you'll find an image of all of the various races of Dragonborn. They range from humans to lizardmen to ratmen to werewovles to orcs to dwarves to elves and much much more!
Credits for the image and faction symbols goes to Cedric37
Much more about each faction can be found here: Twcenter.net
I'm afraid that if I fit the info about every faction here, it'll make an unsightly wall of text that nobody wants :P
Anyways, here are the credits of all of the people from the TWC assisting Squeaks and I on this fantastic project:
There are many others too, along the lines, as I became a modeller in the first place.
THE TEAM
THE TEAM ITSELF
I hope you enjoyed this little preview and I look forward to what the ModDB community has to say about our project. If anybody has any experience with Medieval 2: Total War modding and if you'd like to help us, please send me a pm telling me what you can do and we'll discuss what we need done.
Thank you again for reading our preview and have a wonderful day!
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