Mod lead & Concept: Halftrack Coding: Halftrack, Panzer Jager , Tornado X Additional Coding help: cf_nz, Copernicus, Xalibur Unit & Vehicle Skins: Halftrack, tomarces Environment Skins: Halftrack, Mr Scruff, Lord van Dalen Additional Skins with permission by: Sig21 Surgeon UI GFX: Halftrack, Doombringer 3D Modeling & Model Mixing: Halftrack, Panzer Jager, Gall, Skyward,Fiffa Sound: Ace40k Sound FX: Loran Korn Maps: Lord van Dalen, Henry666, Nobody, tskross, Halftrack, ace r.p., $_texas_$ additional Map Repair: Firefly Website Design: tskross Webhosting & Forum Administration: Fiffa Forum Moderation: messenger

Posted | Game Title | Type
Setting Battle of the Bulge apart from Company of Heroes
Company of Heroes: Opposing Fronts

Setting Battle of the Bulge apart from Company of Heroes

Jan 19, 2009 Battle of the Bulge Article 5 comments

An article about the major changes in gameplay made to the CoH in the Battle of the Bulge mod. To help understand how better to play BotB

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