Single developer project. Author of Wurfel Engine and Caveland.

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Wurfel Engine

Wurfel Engine

BSD licence

An open source isometric game engine for games with a world made of blocks (like Minecraft). For RPGs, action, strategy, puzzle or adventure games.

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Caveland

Caveland

Hack 'n' Slash

A sandbox-building-game in which a base must be constructed and the environment and dangerous caves explored for resources, which can be mined by automatic...

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Latest tweets from @gamedevbenedikt

14hours 50mins ago

@ThTomate ja das schon, aber die sind ja nur einige Wochen lang und nicht Monate/Jahre.

15hours 10mins ago

I reduced writing with a pen so much that I am now having problems with my handwriting.

Feb 4 2016

They guys of Sensebridge make very exciting #cyborg stuff. I am really excited about superhuman skills. T.co

Feb 4 2016

RT @AMazeFest: First announcement of speakers and the grand jury for A MAZE. / Berlin 2016 T.co #AMaze2016 T.co

Jan 29 2016

I just realized I can write something like Nvidia PhysX by using OpenCL for collision detection on particles. But I won't.

Jan 28 2016

For the Mac users: I found this little tool which creates a button in Finder to open the current dir in Terminal. T.co

Jan 26 2016

Here is a picture of the improved lighting and the new grass prototype. #gamedev #indiedev T.co

Jan 26 2016

Besides bugfixes and performance optimization I think Wurfel Engine is almost complete for Caveland.

Jan 26 2016

After several years I solved the problem of sorting the sprites in the right order.

Jan 24 2016

I wrote something about my latest work on the Wurfel Engine internals "Improving the memory" #gamedev #indiedev T.co

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