Founded in 2011 in Kitchener, Ontario, part of Canada's Technology Triangle, Barbed Arrow, Inc. is an independent developer and publisher of multi-platform online games.

For too many players, online gaming is often a long and boring time of grinding for experience, interspersed with far too few moments of true adventure or intrigue. Barbed Arrow seeks to change this by incorporating a strong social dynamic to its gaming environment. Rather than simply thinking outside the box, Barbed Arrow seeks to redesign the box and develop an engaging and entertaining experience every time the player enters the game.

Success in this kind of environment will require that players become part of the community within the game, developing alliances and exploiting rivalries. Guilds, gangs, and orders will become a natural part of the world, and the interaction and competition between these groups will define the points of engagement for the players.

Barbed Arrow is committed to those being the keys to develop lasting and addictive games and associated communities.The Barbed Arrow team includes a diverse mix of backgrounds in senior business management, developers, artists, and writers. This team was formed around a shared core passion related to social dynamics, teamwork theory, conflict benefit, and interpersonal relationships that form in today’s online games.

Barbed Arrow's first title, "The Grand Arena of Serndall", is scheduled for release in mid-summer of 2014.

Add game Games
Grand Arena of Serndall

Grand Arena of Serndall

Turn Based Strategy

The Grand Arena of Serndall is a unique fantasy social, strategic, and tactical game where players battle in the city of Serndall’s arena. Players may...

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Eugen Systems

Eugen Systems

No members Developer & Publisher

Eugen Systems, based in Paris, works at creating very high-quality strategy games for PC and next gen consoles (Xbox360 and PS3). Eugen Systems released...

Running With Scissors

Running With Scissors

3 members Developer & Publisher

Running With Scissors, Inc. (RWS for short) is an American computer game developer based in Arizona. Their best-known title, Postal, was publicly decried...

Enterbrain

Enterbrain

1 member Developer & Publisher

Enterbrain, Inc. (株式会社エンターブレイン, Kabushiki Gaisha Entāburein?) is a Japanese magazine publisher established on April 1, 2000...

Best Way

Best Way

No members Developer & Publisher

Best Way was founded in 1991, in Ukraine. Initially the company specialized in computer hardware, application software and networks. In 1999, the company's...

Sega

Sega

No members Developer & Publisher

Sega Corporation is a multinational video game software and hardware development company, and a former home computer and console manufacturer headquartered...

Blizzard Entertainment

Blizzard Entertainment

3 members Developer & Publisher

Founded Feburary 8th 1991 as Silicon & Synapse and in 1994 changed its name to Blizzard. Today Blizzard and Blizzard North is one of the most known and...

X

Latest posts from @barbedarrow

Yeah, this fits. #Uplay sucks. T.co

Jan 4 2017

Advice about creating "cultures of creativity" in teams. Not perfect, but Interesting stuff. Goo.gl #indiedev #indie

Dec 14 2016

In-game chat wrecks gaming communities? Not sure if I agree or disagree. Goo.gl #gamedev #gamedesign #indiedev

Dec 1 2016

This is a good look on how many #indiegame plans start and develop. Goo.gl #indiedev #gamedev

Oct 13 2016

I just bought: 'Epic All Natural Meat Bar, 100% Natural, Bacon via @amazon. Not the type thing people usually share via Twitter, but hey...

Oct 11 2016

If a game was easy, it wouldn't be any fun. #gamedev #indiedev

Oct 9 2016

ARG style puzzles integrated with #mmo gaming seems to be an untouched goldmine of playability. I think. #indiedev #gamedev

Sep 29 2016

#gamedev life. I'm not insane, I love coding! T.co

Sep 28 2016

Network engineers vs. programmers, personified. #gamedev T.co

Sep 25 2016

"It works now? What the hell?" I'm going to bed. #indiedev #gamedev

Sep 24 2016