Balto
First Person ShooterAniu: Rise and Shine, Balto.... Rise and Shine. A new erra has dawned. The world is under threat, again...
This is the balto mod team. Both dev and beta. Due to its continued groth, a group has been created.
It appears that the switch from BF2 to the source engine was a great idea. Balto: source's popularity has grown dramaticly since the change. though it put us, or at the time me, back at square one, it was worth it. Now Balto: source has an ever growing team!
Aniu: Rise and Shine, Balto.... Rise and Shine. A new erra has dawned. The world is under threat, again...
I suppose everyone thinks dead mod is dead, but it's not, not even close. It's been growing by leaps and bounds in the modeling department, will update soon. Flight School does hold priority though
Kill it with fire.
mod is dead
^^ random?
Well, lets all be extremely thankful for a minute...
ok.
We now have a modeler. It turns out, and old firend of mine knows who to model, and I never knew.
[img]https://img265.imageshack.us/img265/9320/glawkmodale.jpg[/img]
For now I'll be doing the skinning, unless anyone else wants to.
Strangly, the whole production of this mod is comming off strikingly similar to the production of Jaws. Seriously. Read / watch a documentery on it. Our situations are identical.
Their shark didnt work- we have no modeler
They filmed on site- we made a non anthromorphic animal mod
They had a hell of a time getting a cast.-- We cant get one either.
If Jaws pulled it off, we sure as hell can.
[/peptalk]
well i never was a jaw fan but a believe you
Well my point is, the entire production was on the verge of being ****** at all times, and no one belived it would work, yet, not only was it released, but it proved wildly successful. As long as we dont drop this, it will get done, eventually.
your poinr is as long as we keep working it will pay off.
Worked for jaws ;)