A micro-studio doing genre-blending games for PCs, Macs and iOS. Check out Hairy Tales, our hardcore puzzle/action game! We work mostly with the Unity game engine, and maintaining various Unity-related open source projects.

Games
Hairy Tales

Hairy Tales Hairy Tales

Updated 1 year ago Released Oct 24, 2012 Single Player Family

A "fiendishly difficult" puzzle game, inspired by ChuChu Rocket and Lemmings. Combining tile-dragging mechanics with fast furious action, Hairy Tales...

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May 19, 2012
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Latest tweets from @argesric

RT @bohmanart: Kathy Sierra's talk at Fluentconf on cognitive resources and learning was AMAZING! T.co (watch even if y…

Apr 23 2015, 7:29am

@CursiveClojure Ack, thanks. It’s pretty fundamental when running tests on the REPL that depend on per-profile values.

Apr 22 2015, 4:48pm

@CursiveClojure Is there a way to start a REPL with the equivalent to lein with-profile?

Apr 22 2015, 11:36am

@MikkoMononen Make it run on a cheap Android phone. Pick what you’re working on, then trigger reports based on sudden accelerometer changes.

Apr 22 2015, 5:06am

RT @CursiveClojure: Wow - my talk is up on YouTube already, less than 3 hours later! Amazing work by @ClojureWest T.co

Apr 22 2015, 1:42am

RT @CursiveClojure: Lovely quote from David Buck about the nature of Smalltalk programming in the cloxp talk at #clojurewest @robertkrahn h…

Apr 20 2015, 2:07pm

@s_bura Careful with that Axe Pol Pot

Apr 19 2015, 4:43pm

RT @CursiveClojure: Also in the next build, evaluate any expression from the editor while debugging, and more debug improvements #clojure h…

Apr 17 2015, 3:25am

RT @CursiveClojure: Coming in the next Cursive build - locals values inline in the editor while debugging. #clojure T.co

Apr 17 2015, 3:24am

@robertcupisz @IanMcKellen Bear in mind it's not a traditional Holmes story - it's more Kazuo Ishiguro than a Doyle pastiche.

Apr 16 2015, 3:27pm

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