Description

//AI improvements * There is a General commander that organize the attack and defence of all UPSMON squads in the same side: o Squads of AI fights together as an army, so they comunicate each other by radio the enemy known positions. o flanking manauvers are taken depending on friendly position. o General commander can order to surrender entire side if army is seriously damaged * AI has enhanced actions and movements in combat: o AI can use smoke grenades. o AI run crouched when enemy is near or under fire. o AI does fire suppression and squad movement can be supressed by fire too. o AI moves are influenced by morale, so in low morale they can retreat. o AI can lay mines if enemy tanks are near. o AI avoid snipers when fired by uknown enemy. o AI paratroop near objectives if they take an hely. * AI take use of enviroment: o AI may use static weapons you place on map. o AI may use empty land vehicles for moving and or to attack. o AI may use empty helys for moving and or

Preview
UPSMON
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: