Description

The story follows Gordon Freeman after he was ambushed by the marines. In this world, the marines decide against killing him and try to make their way up to topside to question him. On the way up, they get attacked by aliens and flee into some of the older teleportation labs that were used before the lambda labs were built (though they're only a quarter as old as the prototype labs). Gordon is put into one of the glass chambers to hold him, with the grunts unaware of what the machinery down there does.

Preview
trapped.bsp
Post comment Comments
sosku10
sosku10 - - 43 comments

A quick and short fun map.

Reply Good karma Bad karma+2 votes
deanamx
deanamx - - 247 comments

Nice map but do we need to noclip at the start to use the button?

Reply Good karma Bad karma+1 vote
PsyWarVeteran
PsyWarVeteran - - 1,859 comments

There is a barely visible sliding panel on the floor, move it and you find the crowbar underneath.

Reply Good karma Bad karma+2 votes
deanamx
deanamx - - 247 comments

Oh, I didn't realize that.

Reply Good karma Bad karma+1 vote
PsyWarVeteran
PsyWarVeteran - - 1,859 comments

I like it. It flows well with a neat path created using toxic waste, crates and such. The only thing lacking is detailed brushwork, other than that it's good.

Reply Good karma Bad karma+2 votes
sneky210 Author
sneky210 - - 14 comments

I appreciate the feedback :)

Reply Good karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: