Description

This addon will fix the behavior of NPCs when they don't see a hidden sniper.

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Search Logic
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Guest
Guest - - 690,860 comments

wow, thanks man, these AI behavior changes are the kind of thing that can make an encounter something much more exciting.

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ec0-
ec0- - - 100 comments

Nice Mod mate but in my game the NPCs are jerking around when going in this "search" state is that normal? Thank you very much in advance!

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FeldW Author
FeldW - - 54 comments

if they move at the same time, then this is normal, a kind of way not to catch a bullet

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TrippzUK
TrippzUK - - 4 comments

I've witnessed this as well, tested it on a group of military in the train hanger that I sniped from outside. They all just sort of glitched out as if their pathing was broken probably because there wasn't a lot of places for them to move too. I guess there is a lot of limitations with the engine so can't expect too much, at least they were harder to hit lol.

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FeldW Author
FeldW - - 54 comments

Hmm, I'll check them in a closed space

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FeldW Author
FeldW - - 54 comments

Tested many times. Yes, they are jerking in one place, but at this time they are trying to find the shooter, and after a while they either find him and start shooting, or run for cover and sit out
In my opinion, this is normal behavior, in any case, they do not stand still waiting for death :D

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TrippzUK
TrippzUK - - 4 comments

Glad you were able to test it and get some conclusive results. I think it's something that will only occur in very specific locations where it is more difficult for the enemy to path appropriately, it's minor and still better than having them just stand there waiting to catch a bullet.

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Mikagu
Mikagu - - 147 comments

Yeah, it's very weird and unrealistic, but honestly - it is way better than them standing around wiggling their head like they just wait for them to die. Nice mod, albeit a bit janky :P

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RamseySparrow
RamseySparrow - - 833 comments

may be best that they just run for cover, skipping the having a seizure part ;)

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Raul[EU]
Raul[EU] - - 16 comments

mod works on EFP 4.0 but they kind of run very jerky

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geriatricaimer
geriatricaimer - - 32 comments

AMAZIN´
This makes sniper gameplay more satifying, npcs are jerking around instead of becoming lamps humbly waiting for slaughter standing still while their mates get domed.
A must with Ghillie overhaul.

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Mich_Cartman
Mich_Cartman - - 3,795 comments

Man, tryed it, very coool!

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Guest
Guest - - 690,860 comments

Should this be loaded before or after the Stealth addon?

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FeldW Author
FeldW - - 54 comments

It doesn't matter

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Theisgood
Theisgood - - 563 comments

What is the difference between your mod and this mod?

Moddb.com

Is your mod better or is the other mod better can they both be used together?

Sorry I am trying to figure out if one should just be used.

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FeldW Author
FeldW - - 54 comments

These are completely different mods.
Fixed xr_danger fixes the reaction of NPCs to actions, for example, shots in their direction. Without it, they will ignore them.
Search logic removes the "search" animation in which they stand still, forcing the NPC to actually search for the target. Relevant if you often stealth
To use it together, I added a patch to the archive

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PossuM
PossuM - - 322 comments

This is really nice, the way they shuffle around might seem a bit off-putting, but it´s so much better than them standing around like morons. I use the patched version in combo with the xr_danger mod and it certainly is an improvement.

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