Adds a new playable faction into the game. only has the models and faction functionality to the game as the mod is still work in progress.
Small update (dec. 10): This will be the last update for awhile until it's in a release 1.0 state. Thank you all for the support and patience. The mod has come a long way for a single person working on it (for now).
dec. 11 - small patch to stop a crash
Requires MCM and Modded exes (DLTX and DXML) so anomaly 1.5.2 is required.
Gamma Compatibility: Doesn't crash
EFP Compatibility: Doesn't crash
Please let me know of any crashes and what the log says if so.
Adds a new playable faction into the game.
*Playable faction
*New NPC models (WIP but in game)
*more to come
I heard many things about the models, some love some not so much but please do tell me what you think of the models
This is my first mod that I am still working on. I haven't seen any other mod add a whole new faction to the game so I figured I'd be the first and do something fun with it. feel free to report any bugs or incompatibility with another mod.
Yes, I know the hands on the models are wonky, I am just learning blender.
any helpful tips with blender or just modding in general will be very appreciated.
additions I would like to add
*a new custom storyline for the faction
*some scp items (i.e SCP-500 "The red pill")
*at least one scp creature
*maybe a new map specifically for the Faction
If you have anything to share or would like to help with the project, you can join my discord:
Models & textures by: Shadowscale (a talented dev from the SCP: unity project)
Credit to: Tosox for helping with making the mod more compatible and Trave for outfit icons
Changelog
-added trader in factory
-added simulation jobs to the npcs
-added scp-500 (only in spawn menu)
-added 5K mod in mcm menu
^makes faction hostile to everyone
-mod shouldn't cause warfare to crash now
update 2:
The mod now does not need any of the previous patches I have made as they are now integrated in the mod itself. Working with both EFP and Gamma but haven't done too much extensive testing but as far as I know, it doesn't crash.
warfare still crashes (hoping for fix on next update)
Changelog
-added hud arm models for both outfits
-hands on models look slightly better
-added icons for outfits
-added variants to the MTF model
-added DXML Compatibilities
-changed faction name from "scp" to "foundation"
-changed relations for the foundation (may change)
-the Foundation should spawn around the zone now
-added Foundation to bounty squad system
Update 1:
I'm enjoying all the kind words and support for the mod, I didn't expect to get so many comments and downloads in such a short time. Thank you everyone for the support.
warfare still crashes for now unfortunately
Changelog
*Wearable outfits (npcs may not drop said outfits yet)
*Faction shows in Debug menu
*Mod Compatibility overriding fix (should prevent crashes with most mods now)
*Mod compatible with "SHOW ALL FACTION RELATIONS IN PDA V6.1" by dEmergence now
*Menu Tweaks and fixes
Under the CC-BY-SA 3.0 license.
Average
9.420 votes submitted.
(buried)
Звучит интересно. Но для меня главное иметь Русский перевод !!!!
А тебе кто то обязан переводить на русский? Или корона упадет перевести с помощью переводчика?
(buried)
слышь, дэбылушка, не лезь! не к тебе обращаюсь. КОгда Я делаю аддоны то всегда перевожу.
это дерьмо слишком смешное, братан💀
"дэбилушку" ты в зеркале увидишь. А то что ты делаешь перевод, то это никого не обязывает делать перевод для тебя, если тебе надо чтоб все на рЮсском было, то вали на ap pro какой нибудь
Молодец, кидзуками! Переиграл и уничтожил неадеквата!
(buried)
еще одно чудо вылезло....И от куда вы только беретесь....
Мне больше интересно откуда такие как ты берутся (видимо все еще остатки совка). Сидишь ты такой на западном сайте, где преимущественно англо-говорящие и требуешь перевода на русский, омг... Имперская моча в башке неизлечима видимо
А про ap-pro я не сказал что это плохой ресурс, тебе наоборот там ничего переводить не надо, вот и тусил бы там или научился бы уважать мировое сообщество, не строя из себя пуп земли, которому все обязаны и должны
смешно сказал, про англоязов, когда каждый третий мод в описании содержит либо десяток грамматических ошибок, либо "sorry for my bad english", либо оба этих "моментика", т.к. мододелы преимущественно наши, "совковые".
Ну да, парняге лет 10, он высрал немного не то, что стоило бы ("здраститя, готов помочь с переводом на русский"), но уровень дискуссии "лишь бы высраться" - это ещё хуже. Как говорится, попустись, бубна ;)
Чел, попустился тут только ты, учитывая что этот разговор уже окончен несколько месяцев назад, а во вторых, ПРЕИМУЩЕСТВЕННО наших я не вижу, видимо ты просто видишь то, что хочешь видеть.
Да и даже если бы их было больше, это не отменяет того факта, что ресурс англоязычный (и не только) поэтому повторюсь, что никто тут никому не обязан переводить или как то выслуживаться, за это здесь никому не платят)
Ну меня мама родила, которую очень люблю (как и она меня), но адекватность все равно должна быть, ибо с Вас, молодой человек, токсины льются.
а чем плох ap pro?
(buried)
начал новую игру и получил вот это. не загрузилась даже новая игра
Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
Line : 257
Description : fatal error
Arguments :
1 : [Lua] ...lection\gamedata\scripts\___spawn_dynamic_mutants.script(2739) : func_or_userdata
LUA error: ...lection\gamedata\scripts\___spawn_dynamic_mutants.script:2739: attempt to compare number with string
Check log for details
stack trace:
New game required? and also do they spawn in some designated area or just randomly
New game shouldn't be required as it only adds a faction and spawns the stalkers but idk how the engine works yet but just make a back up of your save if you try starting from a save. And they right now spawn in the factory area in meadows, don't know about spawning randomly but they should.
Forgot I wasn't logged in on my phobe, my bad, lol
(buried)
а теперь вот это
Expression : <no expression>
Function : CSpecificCharacter::load_shared
File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\specific_character.cpp
Line : 224
Description : fatal error
Arguments : wrong 'community' 'actor_scp' in specific character actor_scp
stack trace:
расслабься, это все еще в работе
I'll for sure do a Russian translation. And as for the errors, if the game has any other mods, let me know the mods, other than that, I'll take a look at why the errors are coming up.
This unlocks a whole new world of endless factions! Good job!
Thank you, I'm hoping this will spark something in the community for more factions to appear. I'd love to see what people come up with, especially when stalker 2 comes out.
does this faction ally with UNISG?
Not currently, they are only allied to mercenaries as a test, still working on who they should be allied with to be both balanced and how the foundation would make allies in the zone.
(buried)
они могли бы союзничать с ренегатами и основать свою базу
f u and ur russian translation bs, this is eng site use eng ya scallywag
from what i checked when i used this mod no
The Chaos Insurgency is the enemy foundation of the SCP foundation.
Hello friend, could you create patches for the mod: Show All Relations In PDA v6 and Controller Overhaul?
I'll take a look and see what I can do.
I wasn't expecting new factions to spawn any time soon but I'll see what I can do to make my "Show All Relations in PDA" and "Dynamic Faction Relation Customizer" compatible ;)
awesome :) if there's anything I should do on my end, please let me know.
AlienProduct I uploaded the updated version now and you can find the instructions on how to provide a patch in the moddb description ;) Moddb.com
Awsesome! I'll get to working on the patch and after I get the foundation faction complete, I'll be able to more easily add the chaos insurgency. :)
excellent!!!
The day has finally come.
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 257
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ...es/anomaly1.5.2\gamedata\scripts\aaa_hf_callbacks.script(3) : on_game_start
LUA error: ...es/anomaly1.5.2\gamedata\scripts\aaa_hf_callbacks.script:3: attempt to call global 'AddScriptCallback' (a nil value)
Check log for details
stack trace:
maybe not support DXML?
don't remember if I made it DXML or if I even did it right, but I'll do some testing to see if I can fix it, thank you for the report.
my thanks:)
I think that [DATA EXPUNGED]
[DATA EXPUNGED] :)
Hey, I see that your addon is overwriting a lot of important files which makes it incompatible with a lot of addons. Can I help you to improve the compatibility with other addons?
Always appreciate the help so of course, the more help the marrier
Deeaaamn, actually these ideas are really sound nice! Maybe I know only a little about SCP, but always glad to see new factions, their storylines (to be honest, Anomaly definitely needs more interesting quests and locations) and even locations! That's why I love modding in games.
Thank you! I can't guarantee all my ideas will be added but I do plan on trying with my limited skillset, lol
Well, I still hope you can make at least a small team with skilled people and realize all thoughts into reality.
I do hope so, one mane can only do so much by themselves.
Hey there! I am having a bug right now, if I run warfare with the faction SCP, the game seems to crash immediately in the loading screen. It works properly in story mode and I don't seem to get the outfit of the SCP members but rather its a merc lc suit. I would like to have a fast solution.
unfortunately there is no fast solution, the mod is still WIP after all. I'll take a look and see what I can do with getting warfare to work and as for the outfits, they haven't been added yet but they hopefully will be by next update.
Well, I guess I have to wait but I am sure that this mod has a great future and a long way to go!
Thank you! I hope it won't be a long wait but I am just one person who just started to do modding in stalker, if you have any questions or any other issues, feel free to let me know as always.