Description

A quality of life update to Tweaki_Breeki's venerable RF receiver hidden package sidequests mod.

Preview
CookBook's QOL patch to Tweaki_Breeki's RF receiver hidden packages sidequests
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Guest
Guest - - 690,619 comments

Hi. Thanks for this great update for great mod.
Could you please make a patch for [1.5.1/1.5.2] [MCM] Reworked RF Receiver v1.4
I can see that many changes/features are included in your mod, but sadly not all.
The only one file is conflicting: TB_RF_Receiver_Packages.script
Thank you.

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Aeonera Author
Aeonera - - 7 comments

The script file in this mod already contains the changes that are contained within the file supplied in that one, so it is compatible.

You can, and indeed are required to overwrite the file in Coverdrake's mod with the file in this one for full functionality if not using a mod manager. (however coverdrake's rework is not required for this mod to function)

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Guest
Guest - - 690,619 comments

Hi. Thanks for a reply. Yes, i can see that a code from [1.5.1/1.5.2] [MCM] Reworked RF Receiver v1.4 is included in your mod. But there are some parts of code that not included in your mod.
Will both mods mods work fine if your mod owerite (so some lines of code won't be there any more)?
load order:
Original RF Receiver mod
Reworked RF Receiver v1.4
Your mod

Thanks

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Aeonera Author
Aeonera - - 7 comments

yup!

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Guest
Guest - - 690,619 comments

Thanks that is awesome!

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towelie60
towelie60 - - 120 comments

I'm getting this upon loading a save : tb_rf_receiver_packages.script:1446: attempt to index global 'custom_functor_autoinject' (a nil value)

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Aeonera Author
Aeonera - - 7 comments

ah, whoops, forgot about that. should be fixed now if you redownload as i simply forgot to include a tool script.

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towelie60
towelie60 - - 120 comments

thank you :)

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Inkredibehl
Inkredibehl - - 186 comments

Nice ! Gonna take that mod for sure, thanks !

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Inkredibehl
Inkredibehl - - 186 comments

I'm not sure how to access to "right click menu" on the PDA, could you explain me where to do it when im on the PDA ? Thanks

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Aeonera Author
Aeonera - - 7 comments

simply right click the PDA in your inventory

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Inkredibehl
Inkredibehl - - 186 comments

Ah in the inventory ok ! Didnt think of that, was trying with the PDA in hands and right clicking in every tab xD.
Thanks ;)

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V.I-Docent-Suslov
V.I-Docent-Suslov - - 36 comments

is there a way i can make the stash rewards to be actually in the location you are? instead on another map?

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Aeonera Author
Aeonera - - 7 comments

aside from opening up the script files and coding that yourself, no.

and doing so without introducing crashes is a little more complicated than i'm willing to figure out and walk you through in a comments section.

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Guest
Guest - - 690,619 comments

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CharlesOFFICIAL
CharlesOFFICIAL - - 5 comments

Does this patch make it any more compatible with 1.5.2?

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Aeonera Author
Aeonera - - 7 comments

should be compatible by default?

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BitoOblib
BitoOblib - - 249 comments

Are you still planning things about the mod ? Packages are sometimes a bit frustrating to search lol But it’s a very fun and interesting feature, which could be greatly expended upon ! I’m sad it wasn’t =(

For example, the idea Tweaki_Breeki was considering about timed packages !
In my game I reworded the PDA messages as if drops were for everybody to find, I think it makes more sense, and to feel less like a special character, but for now it’s just flavor tho ^^

Thanks much for the update !
Reading issues some players had on original mod, I’m glad I had none !

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