Description

Adds HEV suit mark 4 sounds and functionality from Half-Life.

Preview
HEV functionality for exoskeletons
Post comment Comments
sangabrieljustin
sangabrieljustin - - 32 comments

galunga

Reply Good karma Bad karma+7 votes
Sgt.Kanyo
Sgt.Kanyo - - 113 comments

turd galing turd

Reply Good karma Bad karma+2 votes
SEV3RE
SEV3RE - - 388 comments

Very Nice ADDITION TO THE SUITS BRILLIANT IDEA my dude !

Reply Good karma Bad karma+2 votes
Guest
Guest - - 690,984 comments

Данный аддон не верно указывает состояние брони .всегда идет расхождение в 3-5%

Reply Good karma Bad karma0 votes
HarukaSai Author
HarukaSai - - 189 comments

Состояние всегда указывается в инкрементах 5% с округлением вниз. Вообщем-то так было и в халфе.

Reply Good karma+3 votes
Khajiit_stolenothing
Khajiit_stolenothing - - 50 comments

Слухай, а ведь это вправду все классно. Прямо в бою ну ты в Севе наймов и ведешь огневой контакт с монолитом или вляпался в аномалию но выжил. Вообщем сэйв костюма до 85 или 75 будет во многих случаях с твоим модецким.

Кстати твой мод совместим со всеми экзачами ну к примеру Джаггернаут(не использую) или Экзо-Сева?
Есть еще секретный экзоскелет Клыка.

Reply Good karma Bad karma+1 vote
HarukaSai Author
HarukaSai - - 189 comments

Да, должен быть совместим. Конкретно проверка на 85% с ванильным ремонтом действительно выручает в особо потных замесах.

Reply Good karma+1 vote
SilverBlack78
SilverBlack78 - - 1,911 comments

Cool! But why don't for Exoscheletons too? That's a shame...

Reply Good karma Bad karma+1 vote
HarukaSai Author
HarukaSai - - 189 comments

It's for exoskeletons xD. Eh, guess I made a typo.

Reply Good karma+1 vote
SilverBlack78
SilverBlack78 - - 1,911 comments

LOL! :D I tought it was, but then I looked at the files and the doubt that "hev" was exe-suits and not "exo" raised in me.

Reply Good karma Bad karma+1 vote
Strelok_Freeman
Strelok_Freeman - - 66 comments

Models for npc from Half-Life when

Reply Good karma Bad karma+2 votes
SilverBlack78
SilverBlack78 - - 1,911 comments

Brilliant! But you missed the "100% energy level". I understand that you have to aproximate the values to 5 by 5%, but 100% is important, because makes you know if your armor is in pristine condition (like I usually want to).

Reply Good karma Bad karma+1 vote
HarukaSai Author
HarukaSai - - 189 comments

If it doesn't say it's 100 - but the UI does, then it's probably 99something%. When your armor is actually 100% - it says it.

Reply Good karma+1 vote
SilverBlack78
SilverBlack78 - - 1,911 comments

Ok, true, it says 100% if armor is 100%. But then, as a developer myself, I advice you to change the way the suite tells you the percentage:
- from 96% to 100% --> 100%
- from 91% to 95% --> 95%
- from 86% to 90% --> 90%
- from 81% to 85% --> 85%
and so on.

Reply Good karma Bad karma+2 votes
HarukaSai Author
HarukaSai - - 189 comments

Rounding down is better for anomaly's repair system. Also it rounded down in half-life actually

Reply Good karma+1 vote
SilverBlack78
SilverBlack78 - - 1,911 comments

OK, I guess it's just a matter of habit.
Well done for your add-on, I really like it, especially the auto morphine injection!

Reply Good karma Bad karma+1 vote
HarukaSai Author
HarukaSai - - 189 comments

I actually had some plans for separate auto-doc addon. All the stuff is basically there. But then I tried out new Feel_Fried pick up anims and they triggered from syringes dropping in the player inventory. Later I fixed it for myself, so maybe I would come back to it when I finish my other project.

Reply Good karma+1 vote
SilverBlack78
SilverBlack78 - - 1,911 comments

Keep up the good job mate!

Reply Good karma Bad karma+1 vote
xXRealXx
xXRealXx - - 173 comments

Are you planning to implement an Autodoc like in OGSE? It heals you, removes radiation and administers a stimulant too. Also, the healing remove bleeding too

Reply Good karma Bad karma+1 vote
massimogrecoab
massimogrecoab - - 515 comments

Wonderful, can you also add that this to the exoseva suit from Moddb.com please?

Reply Good karma Bad karma+1 vote
HarukaSai Author
HarukaSai - - 189 comments

It should work anyways, no adaptation needed

Reply Good karma+1 vote
massimogrecoab
massimogrecoab - - 515 comments

Thanks: when i'll have the money to buy her/the luck to find one, i'll test XD

Reply Good karma Bad karma+1 vote
massimogrecoab
massimogrecoab - - 515 comments

It works! But in neither exo nor exoseva i've seen auto-morphine. It's something wrong?

EDIT: So, i've watched the video, there is the possibility to autouse morphine before such massive health loss? E.g. at 75% of health and with blood loss?

Reply Good karma Bad karma+1 vote
HarukaSai Author
HarukaSai - - 189 comments

Not really about the health, just that in order for morphine to be used you need to have a pretty heavy bleeding. I didn't really want it to just use all of player's morphine like Stealth suit in FNV did with Med-X xD. If you want treshold to be lower edit this in gamedata/scripts/hev_functionality.script:
local obj = actor:object("morphine")
if actor.bleeding > 0.6 (change this number (0-1)) and obj
The lower you set it, the lower the bleed would be needed to trigger it.

Reply Good karma+1 vote
massimogrecoab
massimogrecoab - - 515 comments

Thanks, I suppose, anyway, that, if player is already under the effect of morphine, another shot NOT will be do, until the effect of the first is in act, isn't?

Reply Good karma Bad karma+1 vote
Tawort
Tawort - - 1 comments

Я просто оставлю это здесь...

Reply Good karma Bad karma+1 vote
Jurkonov
Jurkonov - - 375 comments

Do you plan also Russian version ?

Reply Good karma Bad karma+1 vote
HarukaSai Author
HarukaSai - - 189 comments

Maybe... maybe...

Reply Good karma+1 vote
gobravo
gobravo - - 144 comments

Won't the voice will affect your stealth? Especially at nighttime.

Reply Good karma Bad karma+1 vote
HarukaSai Author
HarukaSai - - 189 comments

Are you trying to stealth in exoskeleton? Oo

Reply Good karma+1 vote
WastedSky
WastedSky - - 631 comments

This would be way more suitable for high end scientists suits, in my opinion of course! still great addon mate :D

Reply Good karma Bad karma+2 votes
AbracaMacabra
AbracaMacabra - - 72 comments

Wow thanks to you I find now after years of playng stalker that armor can be damaged even by shooting it when not worn? How did you know?

Reply Good karma Bad karma+1 vote
HarukaSai Author
HarukaSai - - 189 comments

From some old russian video about bugs and tricks in SoC. Guy broke armor this way to show how to repair it with battery artifact stacking. Good times :)

Reply Good karma+1 vote
morgannoor1991
morgannoor1991 - - 477 comments

thank you realy i love this i give 1000000000/100

Reply Good karma Bad karma+1 vote
King_Rediusz
King_Rediusz - - 161 comments

Alyx Hip when?

Reply Good karma Bad karma+1 vote
KraizerX
KraizerX - - 186 comments

is there any optional greeting ogg file without the BGM it driving me nuts, well i can delete the file completely but i like the aestetic but the music ruin it for me

edit: nvm i forgot i can edit em in adobe pr

Reply Good karma Bad karma+1 vote
N-spy
N-spy - - 60 comments

It's just Concerning. This add-on Is Currently Outdated :/

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags

HEV functionality for exoskeletons has not been tagged yet.