Adds HEV suit mark 4 sounds and functionality from Half-Life.
What does it do?
This addon does these things while player is using exoskeletons:
- warnings for when player is bleeding/on low health/has high radiation while using exos.
- half-life sprint toggle sound
- auto use of morphine
- armor durability (power) check
- special greeting for when you put on the suit
Everything comes with it's own sound effect.
How to use?
- The exosuit automatically greets you and does it's main functions when you put it on.
- To check power of the amor use J.
- To change the keybind - open Anomaly\gamedata\scripts\hev_functionality.script with notepad and edit DIK_keys["DIK_J"]. You can reference keycodes in the archive.
Installation:
Drop the gamedata folder into your root anomaly folder or use some mod organizer.
Compatibility:
Should be compatible with any addon probably.
Changelog:
13-04-2021 - sounds no longer stack. Fixed morphine function.
Some of the demos:
galunga
turd galing turd
Very Nice ADDITION TO THE SUITS BRILLIANT IDEA my dude !
Данный аддон не верно указывает состояние брони .всегда идет расхождение в 3-5%
Состояние всегда указывается в инкрементах 5% с округлением вниз. Вообщем-то так было и в халфе.
Слухай, а ведь это вправду все классно. Прямо в бою ну ты в Севе наймов и ведешь огневой контакт с монолитом или вляпался в аномалию но выжил. Вообщем сэйв костюма до 85 или 75 будет во многих случаях с твоим модецким.
Кстати твой мод совместим со всеми экзачами ну к примеру Джаггернаут(не использую) или Экзо-Сева?
Есть еще секретный экзоскелет Клыка.
Да, должен быть совместим. Конкретно проверка на 85% с ванильным ремонтом действительно выручает в особо потных замесах.
Cool! But why don't for Exoscheletons too? That's a shame...
It's for exoskeletons xD. Eh, guess I made a typo.
LOL! :D I tought it was, but then I looked at the files and the doubt that "hev" was exe-suits and not "exo" raised in me.
Models for npc from Half-Life when
Brilliant! But you missed the "100% energy level". I understand that you have to aproximate the values to 5 by 5%, but 100% is important, because makes you know if your armor is in pristine condition (like I usually want to).
If it doesn't say it's 100 - but the UI does, then it's probably 99something%. When your armor is actually 100% - it says it.
Ok, true, it says 100% if armor is 100%. But then, as a developer myself, I advice you to change the way the suite tells you the percentage:
- from 96% to 100% --> 100%
- from 91% to 95% --> 95%
- from 86% to 90% --> 90%
- from 81% to 85% --> 85%
and so on.
Rounding down is better for anomaly's repair system. Also it rounded down in half-life actually
OK, I guess it's just a matter of habit.
Well done for your add-on, I really like it, especially the auto morphine injection!
I actually had some plans for separate auto-doc addon. All the stuff is basically there. But then I tried out new Feel_Fried pick up anims and they triggered from syringes dropping in the player inventory. Later I fixed it for myself, so maybe I would come back to it when I finish my other project.
Keep up the good job mate!
Are you planning to implement an Autodoc like in OGSE? It heals you, removes radiation and administers a stimulant too. Also, the healing remove bleeding too
Wonderful, can you also add that this to the exoseva suit from Moddb.com please?
It should work anyways, no adaptation needed
Thanks: when i'll have the money to buy her/the luck to find one, i'll test XD
It works! But in neither exo nor exoseva i've seen auto-morphine. It's something wrong?
EDIT: So, i've watched the video, there is the possibility to autouse morphine before such massive health loss? E.g. at 75% of health and with blood loss?
Not really about the health, just that in order for morphine to be used you need to have a pretty heavy bleeding. I didn't really want it to just use all of player's morphine like Stealth suit in FNV did with Med-X xD. If you want treshold to be lower edit this in gamedata/scripts/hev_functionality.script:
local obj = actor:object("morphine")
if actor.bleeding > 0.6 (change this number (0-1)) and obj
The lower you set it, the lower the bleed would be needed to trigger it.
Thanks, I suppose, anyway, that, if player is already under the effect of morphine, another shot NOT will be do, until the effect of the first is in act, isn't?
Я просто оставлю это здесь...
Do you plan also Russian version ?
Maybe... maybe...
Won't the voice will affect your stealth? Especially at nighttime.
Are you trying to stealth in exoskeleton? Oo
This would be way more suitable for high end scientists suits, in my opinion of course! still great addon mate :D
Wow thanks to you I find now after years of playng stalker that armor can be damaged even by shooting it when not worn? How did you know?
From some old russian video about bugs and tricks in SoC. Guy broke armor this way to show how to repair it with battery artifact stacking. Good times :)
thank you realy i love this i give 1000000000/100
Alyx Hip when?
is there any optional greeting ogg file without the BGM it driving me nuts, well i can delete the file completely but i like the aestetic but the music ruin it for me
edit: nvm i forgot i can edit em in adobe pr
It's just Concerning. This add-on Is Currently Outdated :/