Entry for real world landmarks award of the far cry 2 map making contest.[Support for DM, TDM, and Uprising] Takes place midway through the production of the great sphinx estimated at around 2550 B.C.E. FINAL VERSION.
A group of African freedom fighters are sitting around a campfire relaxing, when out from behind a straw hut jumps the infamous Dr. Zeitgenstein carrying a shiny weapon. He fires a ball of anti-matter from his xr3000 teleport gun, and the group are consumed and blasted through time. They wake up scattered around a semi constructed sphinx, something in them has changed. The trip through time caused them to go insane and viciously kill each other. Eventually there is a soul survivor who after coming to finds himself alone with all of his friends around him dead.
"Dr. Zeitgenstein"!!!! He screams. A spherical anomaly appears, the survivor lunges towards it blasting him back through hyperspace and into the present. He finally tracks down unsuspecting Dr. Zeitgenstein and crushes him with an Austin Martin DB7 [having gained superpowers from his trip through time and space].
DO YOU HAVE WHAT IT TAKES TO SURVIVE?
Good map. Has an excellent look and feel. Sun placement give the map some cool ambience. Great job
Thank`s, Love Pyramid`s...
Finally a map of mine that you guys like. Thanks for the compliments, and don't be afraid to share what you don't like about it. As I said it is a fairly early build, so there will be a truckload of improvements on the way. Any suggestions will be greatly appreciated. Thanks.
i like it! i have nothing to complain about :( LOL
New version out. Support for uprising [and incidentally Team Deathmatch] added. Sorry about saying the not-so-final version was final. Let's just pretend this is a patch. :p Uprising works great with this map so I just had to add it even though my story doesn't really make sense with that concept; but hey a map is a map. :)
Oh cool design ,i cant belive you have used all the terrain :O
good job and the mushroom is Bigger now ROFL
Thanks mate. :)
Not a bad effort at all, I liked how you did the feet of it too hehe :D
And I like how you did the town on the edge of the map. I would try and block off the road to access the area though.
And maybe would have tried to create the sphynx (stupid word to spell ><) with rocks rather than forming it out of the terrain.
All in all, good job, but with some more work, this would be absolutely awesome :D
Thanks for looking. :) I tried to block off the access road initially, but for the era there weren't too many props that I could use for that, and eventually I just decided it would be fine to leave it as is as long as no fault could be seen from that point. I did try the rock sphinx (mainly for the face and shoulders) but with the rocks at my disposal it would have to be really really big to make it look half decent unless I put the sphinx in the background. It was initially quite accurate as it is, but it lost a lot of that when I decided to make it walk-on-able. I know the present state of the sphinx is somewhat of a letdown, but that is about as good as it's going to get with the level on interactivity that it has now. On a side note I am fully aware that the real sphinx and pyramids are made out of limestone; there is just no texture that would take it's place any better than this. Thanks again for looking, I will play around with it some more and maybe have some updates once the competition is over.
Oh and you may not have noticed the player boundary prohibits the player from going down that road.