Please be advise. This map set would NOT show up in OC_Customs under Open Coop or would not appear to be installed as "custom" once placed under the open coop folder. This is normal in this case since I do not know how to place a 'pointer' for this map set under open coop. The original webpage for Open Coop does not appear to exist anymore for me to determine what instructions 'how to make Custom Maps for Open Coop'. However, the instructions I have provided below seems to work properly in this case. My apology for taking this route.
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occm_deadpack.zip
Readme
PLEASE NOTE: Use this on your own risk. I would not be held responsible for any possible technical issues or crashes you may encounter on your computer.
Primary purpose : Converted map set to be used under the Open Coop 2.0 Alpha Cooperative Mod
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Content : occm_deadpack.pk4
The House and the Fort/Skyscraper (Open Coop Version)
Original Author/Developer: Guy 'Deadmeat' Babin
Modified levels : 6 (oc_d3house2d, oc_d3fortd, oc_d3sky3b, oc_d3sky4b, oc_d3sky56b, and oc_d3sky7b)
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REQUIREMENTS : Needs Open Coop 2.0 Alpha Cooperative Mod
Moddb.com
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* How to launch *
Unzip the pk4 file into your doom3\opencoop folder.
Host creates a dedicated cooperative server under Open Coop by choosing any other sample map included in the Open Coop. Once the dedicated server is up and running, go under console and type "si_map oc_d3house2d" (without quotes) and press enter. Then type "serverMapRestart" (again, without quotes) and press enter.
Clients can now join the game.
* Permissions *
You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic
medium that is sold for money.
Since this is unofficial, you are NOT allowed to distribute this through any other electronic network
(internet, FIDO, local BBS etc.)
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