A giant map for a 32 player match i made in 2015, it uses alot of the stock UT3 assets, however i combined them in a way that will look more Cyberpunk than UT3 is originally.
This map contains all weapons except for Longbow Avril, Redeemer appears on the roof of the Station and the alert of its spawn is the wave effect the Station's core does in the entire map.
Each weapon has at least two spawn points except for Sniper Rifle, some other weapons have even 3 spawn points, armor piece also have two spawn points at least, Shield Belt does not count since it is more a powerup than common armor.
There's an UDamage in the outside area as well a Slow Field near the Cicada's platform, there's also a Berserk in the Station's entrance room and a Big Keg Health in the second floor of the room where have a hologram showing the game's logo.
Most part of the Station is kinda claustrophobic, that was my intention since i planned this map with Titans in mind, so i tried to create a certain difficulty in their mobility inside the Station by making the rooms and corridors truly relative to human size.
Also, don't worry about the map being made with lots of meshes for detailing, i took a special care with the collision and the entire map geometry is properly covered with blocking volumes, so almost all walls will feel flat like pure BSP when you siderun them.
Additional credits:
Raven Software for Quake 4 Jumppad mesh
Propaganda Games for TRON: Evolution buildings' meshes