Description

Based on Absolute Nightmare. Adds a screen shake, sprint and complicated aim system. Rebalanced for hardcore skill.

Preview
Brutal Doom 64 Dynamic 1.3
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David_Jackson
David_Jackson - - 1,065 comments

Ah, nice. :)

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mastermaniac
mastermaniac - - 599 comments

This is a good idea - a good approach. I hope you're able to work on it more. Doom 64 really lends itself to the "survival horror" approach with its dark atmosphere and focus on tricks and traps rather than waves of enemies. I think this is a good direction to move the core gameplay into.

I look forward to trying this one out. Thanks for the upload. And of course, thanks go to Brutal Doom 64 for providing a fantastic platform to build on, and bringing Doom 64 into the spotlight. I'm hoping Sarge also goes the survival horror route.

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Screwdriver1977 Author
Screwdriver1977 - - 83 comments

Nice to see this, thanks. This almost complete now, for version 1c. Lets wait for tactical game class. I have just one thing unreleased - the death agony when monsters dying without gibbing and more variants of pain, to make them more diverse and responsive to every shot. But i am can't work with new sprites - not a "knight of the brush". Lol google rocks.

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BNerd1
BNerd1 - - 79 comments

how to use this in brutal doom 64

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Screwdriver1977 Author
Screwdriver1977 - - 83 comments

Look, if you can't even read the few strings, this mod is not suit for you. Trust me.

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BNerd1
BNerd1 - - 79 comments

No i can't read strings why not help me

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Screwdriver1977 Author
Screwdriver1977 - - 83 comments

Well, firstly - download the original bd64 pack. Extract the content somewhere, and goto skins folder. You'll see three wad files - the maps, music and bd64 core. Delete or replace bd64 mainfile with my 2_bd64dynamic.wad. That's it.

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BNerd1
BNerd1 - - 79 comments

There are no wads only pk3 in brutal doom 64 skins folder

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Screwdriver1977 Author
Screwdriver1977 - - 83 comments

Whatever.

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BNerd1
BNerd1 - - 79 comments

Thank i was looking at absolute nightmare files used order of the mod as guide order i used first maps then your mod then zmusic and it worked and it's a awesome mod

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argv
argv - - 3 comments

Problem: when using the alternative/GZDoom HUD with the kill/secret/item counters enabled, the sprint meter overlaps them.

I'd just fix it myself, but it looks like the source code for the ACS module isn't bundled in your WAD…

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Screwdriver1977 Author
Screwdriver1977 - - 83 comments

I'm not using this, but if you want, sure. Fixed, redownload.

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WOLFBR
WOLFBR - - 111 comments

I like the idea of tactical gameplay, i just miss 2 things: alt fire and reload(grenades and a rifle can be a good idea too). It improve the gameplay a lot, thanks to share

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Screwdriver1977 Author
Screwdriver1977 - - 83 comments

Yes, but I don't work with graphics. Let's wait for the update with the tactical class, I move this system there and remove the delay between Fire states.

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WOLFBR
WOLFBR - - 111 comments

If you want, some wads add reload to d64 guns. O ever a simple goldeneye reload can be fun for a realistic/survival addon.
Youtu.be
Yes, the hands is from a classic doom, but i see on a some place the n64 Hans version.

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Blackmore1014
Blackmore1014 - - 1,210 comments

You not plan update addon after BD64 ver 2.0? Just maybe you must update some files.

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Screwdriver1977 Author
Screwdriver1977 - - 83 comments

Чуть позже, пока что занят этим Moddb.com

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Blackmore1014
Blackmore1014 - - 1,210 comments

Я про него и говорил). Тоесть данную раздачу. Может надо обновить кое какие файлы после обновления 2.0.

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Screwdriver1977 Author
Screwdriver1977 - - 83 comments

Э... Я не очень понял, но bd64 dynamic создан на базе Absolute nightmare, который отличается от стандартного bd. Теперь нужно перенести механику на v2, что потребует больше времени. И вырезать стамину от Сержанта - оно работает немного не так, как нужно.

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Blackmore1014
Blackmore1014 - - 1,210 comments

Фу ты блин. Я забыл что это на Absolute nightmare)).

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M4cron
M4cron - - 378 comments

this one is goint to have an update for v2? I loved this mod.

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Screwdriver1977 Author
Screwdriver1977 - - 83 comments

I think on this weekend i will have some time for doing this. But Russia prepare to meet New Year - vodka, matreshka, balalaika, so i'm not sure...

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M4cron
M4cron - - 378 comments

Nice to hear man!happy holidays!

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MickeyYoofers
MickeyYoofers - - 47 comments

Will Fatalities be included or left out in BD64 dynamic?

A Fatality Addon for BD64 may appease those who miss is, Addon would mean no to that otherwise since a lot of addons may include things that the regular may already denounce.

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Kardue
Kardue - - 225 comments

I'm waiting for fatalities too but I hear it's not going to be made cause D64 is supposed to focus on survival horror more than over the top gameplay. But the way I see it Brutal Doom from Doom 1 and 2 is WHY those versions are popular, THAT'S what people want. Don't get me wrong, I love the way BD64 is right now, BUT, I would like to see (at the very least) an option in the future to turn the gameplay into survival horror or original Brutal the way there is a Tactical version when you first start. Maybe if I donate enough to the creator of BD64 it will 'motivate' him to do it, but seeing as I'm broke as fudge I'm stuck being a good little boy until Santa comes up with a mod.

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krloclg
krloclg - - 10 comments

peluisimo

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