Description

JSRS Compatibility patch for Blindside's Weapon Reanimation and Rebalance pack.

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Blindside's Weapon Reanimation and Rebalance - JSRS Patch
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Taldirok
Taldirok - - 5 comments

Thank you for the patch !

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cpt.pink
cpt.pink - - 71 comments

niceeeeeeee

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Ephrem11
Ephrem11 - - 26 comments

yeah you do know exactly what people needs don't you? ;)

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d_nan
d_nan - - 219 comments

Good animations + JSRS? Thanks for the patch.

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Yoel_
Yoel_ - - 7 comments

Does upgrading for less recoil does anything? have not tested yet

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Blindxside Author
Blindxside - - 531 comments

Yes, it does have an affect. Quite a useful upgrade to have if the recoil is a problem for you.

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Charkin
Charkin - - 4 comments

When testing this mod with installed Boomsticks and Sharpsticks 26-Jan-2021_RC23 rifle Barret M98B ( Bravo) has no sound at all shots and reloads of the magazine?

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xintothefallx
xintothefallx - - 241 comments

BaS are not compost with this addon, read the description of the main addon

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Charkin
Charkin - - 4 comments

xintothefallx

Sorry did not finish reading

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morgannoor1991
morgannoor1991 - - 475 comments

work with Hotfix 8?

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Madsweeners
Madsweeners - - 2 comments

How do I install the patch if I already have the weapons mod game data installed already.

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Guest
Guest - - 690,469 comments

I am playing Your mod with enhanced recoil effects option for Anomaly 1.5.1, it works just fine - You can REALLY feel the ordnance have kick and that's a bonus for me. Since it's WIP, I disabled JSRS because it got updated - can't wait for compability patch and next version of this masterpiece of reanimation!

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Blindxside Author
Blindxside - - 531 comments

the wait won't be long my friend.

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IamKrev
IamKrev - - 14 comments

will there also be a new release on your 'loner' reanimation pack today?

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Blindxside Author
Blindxside - - 531 comments

Perhaps..

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IamKrev
IamKrev - - 14 comments

goddamn legend! thanks for your hard work :)

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Guest
Guest - - 690,469 comments

Is there a way to merge this with boom sticks/sharp-sticks with little compatibility errors?

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Blindxside Author
Blindxside - - 531 comments

yes there is.

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ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments

😂

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Saurus77
Saurus77 - - 48 comments

BRUH

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Lucas1978
Lucas1978 - - 20 comments

possible typo in weapon_sounds.ltx
in lines 187 and 197:

snd_switch = weapons\ak74\ak74_switchtch
should be:
snd_switch = weapons\ak74\ak74_switch

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HellblaueHoelle
HellblaueHoelle - - 294 comments

What order, JSRS>Reanimation>Compatability Patch? Or Reanimation>JSRS>Compatability Patch?

EDIT: The second way makes both work.

EDIT 2: It seems to make the dry reloads use the sounds of the tactical reloads in said second configuration, any ways to fix that?

EDIT 3: It seems that I am a class A shithead and was using an empty folder as my compatibility patch, it works great now.

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ScavsAteMySandwich
ScavsAteMySandwich - - 155 comments

it's JSRS > Blindside's Anims > JSRS Compatibility Patch. Possible that one of your addons is causing that issue. Which weapons is it happening with?

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HellblaueHoelle
HellblaueHoelle - - 294 comments

Every gun that does not have differing chamber full/chamber empty reloads in the base game but does in this mod is affected.

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HellblaueHoelle
HellblaueHoelle - - 294 comments

Read my 3rd edit on my 1st comment, sorry for wasting your time but thanks for the help

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darkwarhammerbykhoru
darkwarhammerbykhoru - - 18 comments

can you fix spontaneous generic sounds?

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Blindxside Author
Blindxside - - 531 comments

huh? Make sure your mod files are updated.

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Protos.Angelus
Protos.Angelus - - 386 comments

Remington700 has a wrong silenced version bolt sound.

It uses M24 bolt cocking sound instead of the L96 or Remington700/bolt sound. Basically the sound does not match the animation when cocking a bullet in the chamber (not reload, just the **** action)

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Rambito0
Rambito0 - - 163 comments

i Got this error after a crash:

"! Invalid ogg-comment version, file: d:/games/anomaly\gamedata\sounds\weapons\_gunfire\stereo\svt40\close_1.ogg"

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Freedom_is_garbage
Freedom_is_garbage - - 106 comments

Had same error but without a crash, saw it in console.

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Roobles
Roobles - - 1 comments

Anyone have an idea where I might be going wrong after updating from the previous version of the reanimation pack and this patch? I had a quick look after not hearing a reload sound for one of the 9x39mm weapons and saw that the new weapon_sounds.ltx found in this patch is calling for various *_reload_empty and *_unjam sounds that I do not have after installing JSRS+Reanimation+this patch.

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Tacocat/ElPedroChico
Tacocat/ElPedroChico - - 49 comments

This mod replaces the Gewehr 43 reload sound with the SVT40 sound

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Blindxside Author
Blindxside - - 531 comments

Probably cuz vanilla Anomaly G43 shares sounds of SVT-40.

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Muffinut
Muffinut - - 5 comments

With this patch, cannot hear any NPC gunfire. Seems to be fine without the patch. I don't know what this patch actually does, so guess I'll run without it.
e: I'm thinking it's an issue with installing through JSGME, since no one else has the issue.

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Blindxside Author
Blindxside - - 531 comments

This patch is meant to be used with JSRS if you are using my reanimation pack.

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SilentEagle
SilentEagle - - 103 comments

The SR3M and the 9A-91 don't have reload sounds when ammo is ZERO (0).

This can easily be fixed in the weapon_sounds.ltx file by removing the 2nd "_empty" from

"snd_reload_empty = weapons\9a91\9a91_reload_empty"

so it looks like

"snd_reload_empty = weapons\9a91\9a91_reload"

Same for the SR3M rifle. ([wpn_vihr_sounds]:wpn_val_sounds)

There may be more errors but I have not found anymore yet.

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Blindxside Author
Blindxside - - 531 comments

Oopsy. Seems like I left these in the config by accident :)

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Acrophyllix
Acrophyllix - - 3 comments

no reload_empty sounds for as val

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Guest
Guest - - 690,469 comments

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x888xa1
x888xa1 - - 3 comments

Is there a way to fix some guns(Fort-500, SVD) having no cocking sound, with JSRS they have them, but as soon as i overwrite that with the JSRS patch, they lose them

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Rhadkor
Rhadkor - - 13 comments

yup, same issue with me.

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Log4n
Log4n - - 10 comments

Does this still work with the newest version of jsrs 4.0?

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EnviroRads
EnviroRads - - 88 comments

Hello Blindxside, thanks again for such wonderful addon! as you may have noticed, Solarint updated his addon (JSRS) to include low spec versions of the gun sounds in the addon, which are incompatible with this current version of the patch, maybe, when he finishes tailoring his low spec version, can you make a proper patch for it? thanks in advance.

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Blindxside Author
Blindxside - - 531 comments

Hey there! For any of my official releases, I will not be patching or updating anything until release of the Military pack. So no intermediate hotfixes. HOWEVER, Solarint seems to have made a patch himself here:

Drive.google.com

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Lynchnboi12
Lynchnboi12 - - 1 comments

i dont have any sound for my ak74 when an empty reload occurs, AND when i do a normal reload with rounds in the mag there is a random cocking sound that isnt supposed to be there
pls someone help!

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Markuzkiller
Markuzkiller - - 342 comments

This is my load order I.imgur.com

Is this ok?

The patch right above yours is supposed to make BaS weapons use JSRS "shot" sounds while keeping their original BaS "action" sounds (i.e. reload, empty mag, jam etc.)
That's why I'm using it, the issue is that your patch overwrites the "weapon_sounds.ltx" file from it.

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Zag_ko
Zag_ko - - 6 comments

are you using 1.5.2 version or 1.5.1 ?

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Guest
Guest - - 690,469 comments

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Wunderbagel
Wunderbagel - - 8 comments

Is it compatible with 1.5.2

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Guest
Guest - - 690,469 comments

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