Post tutorial Report RSS MMH5.5: Customizing user settings

This article will explain how to alter certain game features related to user interface and overall user experience in Might & Magic: Heroes 5.5.

Posted by on - Basic UI/HUD

Heroes V - being a 15 year old game, still offers some ways to customize user experience. Here is a list of a few tweaks you can use to spice up your interaction with it. Make sure you always have backup of the original configuration files in case anything goes not as expected.

Enable in-game console

By default Heroes V in-game console is disabled. Usually it is used for troubleshooting purposes or cheats. To do so:

  • Open "<game_dir>\profiles\autoexec_a2.cfg"
  • Put under User config the following line:
setvar dev_console_password = schwinge-des-todes

So the file looks like this:

//============================================================================
// User config
<strong>setvar dev_console_password = schwinge-des-todes</strong>
setvar credits_move_speed = 40
setvar ui_announcement_duration = 3500
  • Open "My documents\My Games\Heroes Of Might and Magic V -Tribes of the East\profiles\{player name}\input_a2.cfg"
  • Under //Console section add this line:
bind show_console	'`'

So the beginning of the file looks like this:

//===========================================================================
// Common section (always active)
//===========================================================================
bind show_console	'`'
// Mouse
bind +cursor_x		'MOUSE_AXIS_X'
bind +cursor_y		'MOUSE_AXIS_Y'

Bind UI on/off key

It is possible to add a key that turns on/off the game UI.

  • Open "My documents\My Games\Heroes Of Might and Magic V -Tribes of the East\profiles\{player name}\input_a2.cfg"
  • add a key bind
bind hide_interface	'CTRL' + 'I'

Now the file from above looks like this:

//===========================================================================
// Common section (always active)
//===========================================================================
bind show_console	'`'
 bind hide_interface	'CTRL' + 'I'
// Mouse
bind +cursor_x		'MOUSE_AXIS_X'
bind +cursor_y		'MOUSE_AXIS_Y'

Change player camera settings

It is possible to edit camera settings so you can zoom/rotate/pan more freely. To do so:

  • Open "<game_dir>\profiles\autoexec_a2.cfg"
  • Find the following lines in the file:
//For transparanet interface
mission_camera_limits 50 10 70 -55 -30 0 0
mission_camera_softlimits 50 11 69 -53 -32 0 0
  • Comment mission_camera_limits and mission_camera_softlimits with // in front and add these lines below them:
mission_camera_limits 50 10 120 -85 -5 0 0
mission_camera_softlimits 50 11 119 -83 -7 0 0

The file should look like this:

//For transparanet interface
//mission_camera_limits 50 10 70 -55 -30 0 0
//mission_camera_softlimits 50 11 69 -53 -32 0 0
mission_camera_limits 50 10 120 -85 -5 0 0
mission_camera_softlimits 50 11 119 -83 -7 0 0

Note: Brief description of the numbers in order of appearing - FOV, minDistance, maxDistance, minPitch, maxPitch, minYaw, maxYaw

Making use of UI binding and the camera settings can open perspective for some picturesque views! Share you snaps!

Enjoy,
The MMH55 Team

Post comment Comments
mozziming
mozziming - - 1 comments

hi!😊 I read this post very impressed! I'm playing MMH5 Tribe of East + MODs, but NOT MMH5.5. Because there is no Korean translation, so unfortunately I can't play.😞 The success of this work changed the camera's point of view, and I was excited while looking forward to the beautiful sky and view!😍 But the sky is expressed in black and nothing exists...😫 There is no sky as pretty as the picture. What's the problem? Could you help me please?😭 i want to picturesque views..!
Is this only possible in MMH5.5?...😢
If there is a way, please let me know🙏 have a good day!

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dredknight Author
dredknight - - 667 comments

Hey mozziming,

One year later... I see your question.
To set a Sky Dome, open it with map editor and go to Map Editor and browse Properties -> GroundAmbientLights

select an ambient light that has a SkyDome property. Otherwise you can set one by yourself. That is the property responsible for the sky.

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Chaothicc
Chaothicc - - 1 comments

How about combat camera though? This doesn't affect it whatsoever. Somehow I could swear you could zoom in way upclose to units (or my eyesight was that much better) back in the day.

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dredknight Author
dredknight - - 667 comments

Combat camera settings are hardcodded in exe.

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TheAchonLP
TheAchonLP - - 8 comments

Got a Problem on the Console. Once i open it i can close it and reopen once more. so 2 times in total. After those two times i cant reopen it ever again until i restart the game. Intended? weird bug?

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