In this tutorial i will show you how to make a fake killable npc in CS:S
- First place a "Prop_dynamic"
- now give the "prop_dynamic" a name
- Then find a model you want for your fake npc
- Go to the model tap and find the idle animation that you want
- Copy the name of that animation you want
- Then paste it down in "default animation"
- Now go to outputs
- Then use this outout: OnDamage-(the name of the "prop_dynamic")-BecomeRagdoll
- now your'e done!