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in this tutorial i will show you how to make a fake killable npc in CS:S

Posted by on - Basic Level Design/Theory

In this tutorial i will show you how to make a fake killable npc in CS:S

  1. First place a "Prop_dynamic"
  2. now give the "prop_dynamic" a name
  3. Then find a model you want for your fake npc
  4. Go to the model tap and find the idle animation that you want
  5. Copy the name of that animation you want
  6. Then paste it down in "default animation"
  7. Now go to outputs
  8. Then use this outout: OnDamage-(the name of the "prop_dynamic")-BecomeRagdoll
  9. now your'e done!
Comments
ruanito
ruanito

Now we have to add some Func_tank and complex trIggered output/input stuff to make them shoot you!!! By the way, GReat tutorial, Simple and usefull. GreaT job!
(there's a secret message in my comment)

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Roasted-Salmon Author
Roasted-Salmon

NFIGRT?

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Unknown12345678900
Unknown12345678900

No there isn't.

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SteveZombie
SteveZombie

You can't make an instructional video and not show the outcome.

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Roasted-Salmon Author
Roasted-Salmon

I DID show the outcome! :/

Reply Good karma+1 vote
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