Tag "status report"
Sitrep

Sitrep

News

Happy New Year from Project Sūji and our forever ghosts.

Introduction of the Submods and other Informations

Introduction of the Submods and other Informations

News

This article Informs you about my plans of one of the three main Mods of this Modproject. Additionally the new four Submods will be introduced too and...

BotBrawl 0.2.8 Update

BotBrawl 0.2.8 Update

News

We just released a new Update for BotBrawl. Our focus this time was improving existing systems and performance. We have completely redesigned the flight...

Overview of the BotBrawl Editor

Overview of the BotBrawl Editor

News

This article will take you through the building process in BotBrawl and explain some basic concepts of our game.

Weapon Design in BotBrawl

Weapon Design in BotBrawl

News

In this article I will explain what went into designing the weapon system in botbrawl and how it works.

After an long break...

After an long break...

News

Hello Commanders and Players, I'm CDRMV the creator of the Future Battlefield Pack Modproject. After a Long break I'm back in Business in Modding and...

HDD has broken, but the Mod will continue!

HDD has broken, but the Mod will continue!

News

Recently some misfortune happened. The Hard drive where I keep all the mod files has failed. Luckily I had a backup, so not all is lost, but there will...

Fourth status report - It summarises my development in 4/2017

Fourth status report - It summarises my development in 4/2017

News

And promissed second status on Mashinky game development in a row ;)

Third status report - It summarises my development in 3/2017

Third status report - It summarises my development in 3/2017

News

Finally another status on Mashinky game development ;) I will post here one more since it is some time from last one.

RealRTCW 2.1: Switching to the new engine

RealRTCW 2.1: Switching to the new engine

News

Some information about almost unexpectable engine swap.

Road to RealRTCW 2.1

Road to RealRTCW 2.1

News

Some news about upcoming 2.1 update.

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