(Part 3) Many changes happened when our team got the funding. This article talks about the main big changes - 2D to 2,5D, Spine animation, new character...
Doors of Insanity - welcome to the new paradigm in card roguelikes. Make your way through endless doorway choices. Empower your character with armor...
Unruly Heroes has been nominated for "Best Character Animation in Video Game" for the 47th Annie Awards. 🙌😊. Our team is honored that ASIFA-Hollywood...
The first playable demo is released! Come and have a read to find out more!
The first playable demo of my upcoming game Would Be Heroes, a mash up of tower-defence and action/shoot-em-up genres, defeating huge waves of ridiculous...
How we manage the transition between 3D characters/animations and 2D characters/animations.
We create games with an original comic-like style and with our own open-source Castle Game Engine. We're just two guys who love cats and creating games.
Cross-platform (desktop, mobile, console) 3D and 2D game engine supporting many asset formats (glTF, X3D, Spine...) and using modern Object Pascal
We are Spooky Games, an independent video games studio coming right from the rainy Atlantic Coast and the city of Nantes, France. Basically three guys...
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