Tag "harvester"
oac_avdbases-a1 (Attacking Base vs. Defense Base)

oac_avdbases-a1 (Attacking Base vs. Defense Base)

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A recovered and remixed map from OA's SVN r951 repository (previously known as oa_bases3plus8). It has some features the original map doesn't. The map...

oac_encephalo-a1 (Encephalomalacia)

oac_encephalo-a1 (Encephalomalacia)

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Fixes to mlctf1beta a.k.a. "Encephalomalacia", made originally by [uM]Meisterlampe for Q3A, released under GPLv2 in 2011, and included in OA 0.8.8. This...

Harvester Tools Alpha

Harvester Tools Alpha

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GUI versions of the DAT archive extractor and bitmap viewer. Very early alpha and hastily written.

oac_paintemple-a2 (The Temple of Pain and Sacrifices)

oac_paintemple-a2 (The Temple of Pain and Sacrifices)

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A recreation from scratch (and extension, it was quite a bit extended) of reptctf3: "Chili Pepper's Marble Palace" by Firethrottle for Quake III Arena...

oac_sago2-a4 (Sago's Outer Castle)

oac_sago2-a4 (Sago's Outer Castle)

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A visual remix of oasago2 taking place on daylight. It has some fixes and optimizations as well as support for the OA3-exclusive gametype Possession.

oac_czest2-a5 (The Bridge Of Despair Remix)

oac_czest2-a5 (The Bridge Of Despair Remix)

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A remixed version of the base game's czest2ctf, also called "The Bridge of Despair". Has an all new weapon/item placement, tons of optimizations, and...

oac_hydro3-a3 (Hydrocapture)

oac_hydro3-a3 (Hydrocapture)

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A crazy overhaul of hydronex (made by SavageX originally for Nexuiz and ported into OA by leileilol), following the changes done in hydronex2. It features...

oac_paintemp2-b3 (The Palace of Pain and Sacrifices)

oac_paintemp2-b3 (The Palace of Pain and Sacrifices)

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Inspired by (and improved version of) reptctf3 by Firecracker. The original map was... quite basic and poorly textured. This version, made completely...

oac_q3dm6ctf-b2 (Castlegrounds CTF)

oac_q3dm6ctf-b2 (Castlegrounds CTF)

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A mirroring of q3dm6ish with a new visual theme, lots of fixes, and a new, more appropriate weapon/item balancing (for CTF). It's inspired by Slainchild's...

oac_mckinley-b2 (McKinley's Retribution)

oac_mckinley-b2 (McKinley's Retribution)

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Loose recreation of "McKinley Base" (Quake's Threewave CTF)/"McKinley Revival" (Quake II's Threewave CTF). Contains Missionpack items such as the Runes...

oah_sod-b1 (Skull O'Dome)

oah_sod-b1 (Skull O'Dome)

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A concept map. The idea is to show how much of a flexible gametype Harvester is by using a different kind of layout other than base-center-base. The bottom...

oac_icyhell-b1 (Battle on the Ice)

oac_icyhell-b1 (Battle on the Ice)

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An attempt at updating an old ice map. New skybox, new weapon/item placement, some new structural features, you know the deal. Not too pleased with the...

oad_galmevish-b3 (Galmevish Hub Area 1)

oad_galmevish-b3 (Galmevish Hub Area 1)

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A map inspired by three different maps from the Unreal saga: Morbias, DM-Gael and DM-Leviathan. It combines fragments from those maps in a unique way...

oac_lavaarena-b2 (Lava Arena CTF)

oac_lavaarena-b2 (Lava Arena CTF)

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A redux of am_lavactf from OA 0.8.8 in a new, cleaner style. Contains new weapon/item distribution.

Resurrection

Resurrection

News

After a nearly 4 month break I am very happy to talk to you again. The 2020 seems to be really crazy year for everyone (including me). Either way, I hope...

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