Tag "dev"  (0 - 30 of 879)
Development during 2021 so far!

Development during 2021 so far!

News

In this article, I'll attempt to describe how 2021 has been going for Riptide so far

MainMenu and Items

MainMenu and Items

News

Welcome to a new dev update. I'm making great progress with CrystalsOfIrm and it's becoming more and more realistic that the demo will be out in June.

Devblog 6 - Swimming Among Bricks

Devblog 6 - Swimming Among Bricks

News

I have added a new block, the water one. It does not expand progressively, but it is "liquid" for the player. To make it possible, you have to play with...

Alena's Tale In-Game Art Showcase

Alena's Tale In-Game Art Showcase

News

Hello everyone, in this post we will show you some art being tested inside Unity.

Galactic Crew II Dev Log: Super mutants!

Galactic Crew II Dev Log: Super mutants!

News

Who does not enjoy the tingly feeling of radiation on his burning skin? If you screamed yes with excitement, you will be happy to hear the next playable...

So It All Begins...

So It All Begins...

News

I started working on this a few weeks ago and thought would share a little devlog with you!

2d animation Tutorial

2d animation Tutorial

News

just found the best 2D animation tutorial ever that is easy to comprehend on YouTube

Character Menu

Character Menu

News

I started this week to completely rework the previous user interface.

Devblog 5 - Using decals to break bricks

Devblog 5 - Using decals to break bricks

News

In the end I decided to do the breaking a block animation. If I'm not mistaken, the technique of superimposing textures on top of others is called decal.An...

Galactic Crew II Dev Log: New game update is now live!

Galactic Crew II Dev Log: New game update is now live!

News

This week's game update improves anything from game creation, tutorial, dialogs, keyboard layout to balancing and fixes almost every known bug.

Marketing Manager makes a preliminary announcement about the lead up to the 20th anniversary event

Marketing Manager makes a preliminary announcement about the lead up to the 20th anniversary event

News

CHIMM the marketing Manager for CRS makes an announcement about the week leading up to our 20th anniversary gala. Several fun events are planned. Take...

SunnyLog 4: Rough Animations

SunnyLog 4: Rough Animations

News

This article consists of the first test animations created for Sunny.

SunnyLog 3: Backgrounds

SunnyLog 3: Backgrounds

News

Backgrounds created for Sunny the Game. Done by Miray Scheidel.

Mini-Update

Mini-Update

News

I'm still working on the code and planning the content for the demo. For the demo I made a plan, which I want to implement in the coming weeks.

Devblog 4 - Improving the build system

Devblog 4 - Improving the build system

News

As I said before, the next improvement is that when you put a wrong brick, the system tells it visually.It does not have much mystery, I change the texture...

News update from the Dev team  and the up coming patch

News update from the Dev team and the up coming patch

News

This is a look at some of what is coming to us soon this month of April 2021. Our latest patch for WWII Online, 1.36.9.0, the first since December 2020...

Improvement

Improvement

News

welcome to a new update. This week I took some time to improve and optimize some things. That's why there is no video today, but some screenshots.

Devblog 3 - Fixing the rotation system

Devblog 3 - Fixing the rotation system

News

After reviewing the rotation system, the first thing I have noticed is the axis of rotation. This should be the exact center of the stud, but as you can...

Dev Notes 2021 With a video of a live stream to the public and link to Trello free for all

Dev Notes 2021 With a video of a live stream to the public and link to Trello free for all

News

The article has a video from todays demonstration of some of the 2021 roadmap, with links to Trello, where you can see what is new, in progress, What's...

Alena's Tale Mechanics & Features

Alena's Tale Mechanics & Features

News

This week's article we are going to show you some development of the game's mechanics.

How to Dialogue...

How to Dialogue...

News

What happened this week? I've been looking for a solid way to implement dialogs in Crystals Of Irm for quite some time.

Devblog 2 - Textures

Devblog 2 - Textures

News

Continuing with the damn inventory system I have chosen to use the TAB key to move between the different slots of the fast Inventory. The background color...

Where it all began...

Where it all began...

Feature

In this article, we will show you the first stages of character creation. Namely, the main character and both enemies as well.

DevLog #1

DevLog #1

News

A deeper view into the core concepts that make up SpacShifter.

MiniRPG Project has a name

MiniRPG Project has a name

News

You will travel the land of Irm - towns, villages, dungeons and all kinds of adventures await you. On your journey you will find magic shards that will...

Devblog 1 - Studying the bricks

Devblog 1 - Studying the bricks

News

This Christmas I wanted to assemble a Christmas Lego set with some friends, but with the COVID issue in the middle it has not been possible. So I decided...

Galactic Crew II Dev Log: "Economy & Colonization" update is now live!

Galactic Crew II Dev Log: "Economy & Colonization" update is now live!

News

The long-awaited update "Economy & Colonization" for the Galactic Crew II beta is now available!

Our first take on it...

Our first take on it...

News

A new developer's studio gets their first take on what will be their first game ever created. Stay tuned for more...

Where it all began...

Where it all began...

News

A new developer's studio gets their first take on what will be their first game ever created. Stay tuned for more...

Motivation & Progress

Motivation & Progress

News

I welcome you to a new dev update! There are a few updates to the Mini RPG, once the look evolves and the battle system getting better and better.

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