Tag "dev"  (0 - 30 of 1,080)
Shaders, Assets, And Upcoming Festival: Video Devlog 22

Shaders, Assets, And Upcoming Festival: Video Devlog 22

News

The twenty-second weekly video devlog of Deterrence. This week I add billboarded healthbars for units, continue to make man-made environment assets, and...

RotE Devs

RotE Devs

Company

Members of this group are able to create, edit and monitor posts on the Rise of the East page.

Devolg 12 Dawn: Day or Night

Devolg 12 Dawn: Day or Night

News

Talk about art change: Thumbnails, Sketches, and colors studies of the Background

RTS Destructible Bridges: Video Devlog 21

RTS Destructible Bridges: Video Devlog 21

News

The twenty-first weekly video devlog of Deterrence. This week I start man-made environment assets by making destructible bridges.

A:SM Developer Chronicles #3 - August 2021

A:SM Developer Chronicles #3 - August 2021

News

We've just opened up some exciting new possibilities for fans of Portal 2 looking to help us out!

Devolg 11 Dawn: Day or Night

Devolg 11 Dawn: Day or Night

News

Test the game: Dawn: Day or Night on the Itch io page!

Cursebreaker Dev Blog 7

Cursebreaker Dev Blog 7

News

Cursebreaker Dev Blog 7 - New Gameplay Trailer & Summer Greetings!

Environment Nature Assets: Video Devlog 20

Environment Nature Assets: Video Devlog 20

News

The twentieth weekly video devlog of Deterrence. This week I finish the environment nature assets and show how I made them.

Outer Heaven is still alive!TX-55 advance and Gray Fox gameplay!

Outer Heaven is still alive!TX-55 advance and Gray Fox gameplay!

News

Hello guys, just a small description why i left this alone and a small present for you, Metal Gear fans!

Espada de Sheris

Espada de Sheris

Game

Espada de Sheris is 2D Platform game that tells the story of Kibo rescue crystals power stolen by Boss Stickers demon

Optimizing Trees &  Development: Video Devlog 19

Optimizing Trees & Development: Video Devlog 19

News

The nineteenth weekly video devlog of Deterrence. This week I finish optimizing trees and create a fully featured prefab painting tool.

Decision Point Games

Decision Point Games

Company

Maker of games. Great games. Role-Playing and Strategy games driven by player choice.

Devolg 10 Dawn: Day or Night

Devolg 10 Dawn: Day or Night

News

Talk about a possible change of art, because of some mishaps the artist

RTS Environment Doodads with Optimization: Video Devlog 18

RTS Environment Doodads with Optimization: Video Devlog 18

News

The eighteenth weekly video devlog of Deterrence. This week I finish remodeling my studio website and make performance saving trees.

Fast Cooker

Fast Cooker

Game

You are legal meth cooker, cook meth-pizza and sell it on your legal restaurant. Sell methamphetamine-pizza for 10,000 score! and your soul will be free...

LiteDealer_Games

LiteDealer_Games

Company

Hi! We are a small studio from Russia, it consists of 3 people - Lite, ampdealer420 and another programmer. Our first game is a remake of Beneath the...

Urban Strife - Summer 2022 Dev Update

Urban Strife - Summer 2022 Dev Update

News

As promised, we’re resuming the regular dev updates and this month we have more good news for you.

Custom Terrain Shader and Water Shader: Video Devlog 17

Custom Terrain Shader and Water Shader: Video Devlog 17

News

The seventeenth weekly devlog of Deterrence. This week I go over how I made a custom terrain and water shader using Unity shader graph.

R:5 Page Is Live.

R:5 Page Is Live.

News

The page for our new mod "Russia : Five" is now live.

RTS Unit Death Animations: Video Devlog 16

RTS Unit Death Animations: Video Devlog 16

News

The sixteenth weekly devlog of Deterrence. This week I go over how I made unit death animations and more with Unity and other tools.

Devolg 9 Dawn: Day or Night

Devolg 9 Dawn: Day or Night

News

Art Devolg, to show mood boards and talk about pixel art, of the game DAWN: Day or Night

Devolg 8 Dawn: Day or Night

Devolg 8 Dawn: Day or Night

News

Sets of mechanics we want to implement in the future of game development

RTS Building Damage and Destruction: Video Devlog 15

RTS Building Damage and Destruction: Video Devlog 15

News

The fifteenth weekly devlog of Deterrence. This week I go over how I made buildings show indications of damage and destructible.

Game Analysis/Subject Writing

Game Analysis/Subject Writing

News

Goal: Help me make a good thesis. Compare and/or contrast classic Doom with modern Doom.

Devolg 7 Dawn: Day or Night

Devolg 7 Dawn: Day or Night

News

Talk about Progression, Gameplay loop, and Retention loop

Devolg 6 Dawn: Day or Night

Devolg 6 Dawn: Day or Night

News

Talk about more games that have influenced the process of making Dawn: Day or Night

RTS Unit Outlines in Unity Engine: Video Devlog 14

RTS Unit Outlines in Unity Engine: Video Devlog 14

News

The fourteenth weekly devlog of Deterrence. This week I give obscured units outlines, add an end game menu, and give command menu buttons info boxes when...

Devolg 5 Dawn: Day or Night

Devolg 5 Dawn: Day or Night

News

Sound design, With a team of three students of ESAD

Starting To Feel Like A Game: Video Devlog 13

Starting To Feel Like A Game: Video Devlog 13

News

The thirteenth weekly devlog of Deterrence. This week I use the unity animation events to make enemies deal damage and spawn enemies for levels. And the...

Urban Strife - Spring 2022 Dev Update

Urban Strife - Spring 2022 Dev Update

News

A quick peek into the Urban Strife development after the Steam NextFest Prologue demo.

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