In this article, I want to focus on what I have done so far, and what I have left for you to finally try the game.
This is Devoroth: Remnant of Ascension. The game takes place in the high fantasy world of Devoroth. I intend for it to be an "Open world single-player...
A miserable RPG where you face an invisible nemesis.
Devoroth: Remnant of Ascension is a tab-targeting RPG inspired by old-school classics such as KOTOR and Dragon Age. Set in the high fantasy world of Devoroth...
Zoria: Age of Shattering – a story-driven, party-based RPG with tactical elements, base and follower management.
Zoria: Age of Shattering is a story-driven, party-based RPG with strong tactical elements, base and follower management that takes place in the expansive...
Classic RPG pathfinding left a lot to be desired. Things got better pretty quickly once game developers started implementing the "A-star" algorithm. It's...
Simulating a conversation is one of the most challenging things for any CRPG! Lets talk a look at where traditional approaches may have gone wrong.
Very early development of a classic-style RPG. We're talking turn-based, top-down pixel-art but pulling in elements from modern game design to make it...
<p>Overunity Studios is looking for a budding 3D Designer/Animator to create characters and monsters for our game, Tobin's Chronicles: Mold'godath.<br...
Progress devlog for Fates of Ort - we cover the underworld, exploring a character's soul, the Howling Plains purgatory & a magical barrier.
Progress update #7 - Gnome airship, soul dimension vortex, & more!
Progress devlog for Fates of Ort - this update includes a shady NPC, ancient rolling rocks, & more!
Devlog for Fates of Ort - this week we added a fungal kingdom, a treetop village, and more!
Fates of Ort devlog - temple ruins, witch in a hut, & more!
Progress Devlog for Fates of Ort - new this week: Burning oil, rock biome, Rupture spell improvements & more!
Devlog video showing the progress made on Fates of Ort in the past week.
We have added major new features to the Astrobase Command Alpha. Loads of new art, GUI & UX improvements, and RPG and exploration components.
Release announcement for Aeon of Sands - The Trail, releasing on Steam December, 4 2018
I realize I haven't updated here for a while. See the article for recent content updates, features and more.
The new update is already here! We are very close to the Finish line!
New Font with support other languages like German, France and Russian.
Small update about UI (icons) and common mechanics.
A quick update showing off the dialogue system and interplay between different characters.
Code of the Savage, a classic western style RPG is launching on Kickstarter!
New car models, props and some game mechanics update.
Game combat mechanics, basic math and common information
Yet another update about game mechanics - IFS Intoxication/Fatigue/Spirit.
New UI and information about one of the game mechanics - Archetype.
Small update. Working on props such as consoles, street lights and road blocks.
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