Report How do you pick the game to mod?

Poll started by INtense! with 2,305 votes and 41 comments. Browse the poll archive.

 20%

(461 votes)I picked the game I like most

 11%

(255 votes)I pick the game which is closest to the mod I want to make

 21%

(493 votes)I picked the game because I know how to develop for it

 3%

(64 votes)I'm still deciding

 45%

(1032 votes)I'm not a modder

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Reborn:X
Reborn:X - - 3,456 comments

To create a mod for a game, you must know the insides of a game.

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TheJP3372
TheJP3372 - - 791 comments

True, modding a game on an engine your unfamiliar with is gonna end in tragedy most of the times :(

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scottellison92
scottellison92 - - 492 comments

But if you really like the game you learn the insides to mod it

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CMDKeen
CMDKeen - - 647 comments

You learn the insides of the game you like.

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Flash112
Flash112 - - 1,218 comments

Picked a game because i now how to develop for it... yup, that describes me pretty well.. xD

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senntenial
senntenial - - 521 comments

pretty much the same with me lol
im going to cry if we have to use UDK

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aidas2
aidas2 - - 3,816 comments

Picked a game I like, that I understand and that is missing quite a lot good features.

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Kamikazi[Uk]
Kamikazi[Uk] - - 1,412 comments

For me i always made a mod because i knew how to devolop for it making levels etc. Once you get more experienced though you choose a game to mod for features that are close to your mod.

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OrdinaryMagician
OrdinaryMagician - - 136 comments

I just love UT99, that's why I mod for it

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Tanshaydar
Tanshaydar - - 489 comments

Picked the game I liked. I picked Amnesia because it was an astonishing experience. Actually I was working on Penumbra, but no luck, then I moved onto Amnesia.

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SabreXT
SabreXT - - 296 comments

I don't mod, but it's a balence between knowing and what can do what I want. I know my way around hammer for example. I worked with UDK a little while because there was lots of documentation for it.

When I had delusions of making a colourful, power armoured themed FPS, I really wanted to mod Crysis (still do) because that has almost all the features I need already there. Maybe one day I'll go back to it. Who knows?

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SIGILL
SIGILL - - 1,157 comments

For me it usually kind of depends on the modding possibilities and the programming/scripting languages used. Of course I can, and will, learn new things but development will go faster if I'm already familiar with the languages used.

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Cpt.Dann
Cpt.Dann - - 6,959 comments

I would be the top three because those are the reasons I mod my favorite game (BF2 :D)

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Armageddon104
Armageddon104 - - 3,128 comments

I pick the game that has the most open tools.

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JoshZemlinsky
JoshZemlinsky - - 348 comments

I'm not a modder anymore, if i do mod something. It's if i am unhappy with a certain thing in the game. Just like i did with C&C generals. Ai was crap, so i pepped it up :)

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masternerdguy
masternerdguy - - 528 comments

" 21% I picked the game I like most"

" 13% I pick the game which is closest to the mod I want to make"

That's scary!

Bring on the minecraft RTS and Freelancer FPS!

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Shaemon
Shaemon - - 227 comments

Nearly half the users on MODDB dont MOD. I found that funny, I actually find this site as more of a social kinda site, other than a db.

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The_splat
The_splat - - 136 comments

Well.. at least they know what a mod is .. there once was a time modders were considered nothing but hackers trying to take down the entire earths computer systems.

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petemyster
petemyster - - 139 comments

Should have added an answer "The game with the largest community support". I wouldn't fancy trying to jump into modding something with no videos/tutorials from the community to help me.

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7Game
7Game - - 1,329 comments

I picked the game because I know how to develop for it.

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mishant
mishant - - 188 comments

always mod a game you are passionate about

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Templarfreak
Templarfreak - - 6,721 comments

@Reborn:X

That may be, but often if you find a game very good and you like it and your a modder, chances are your gonna want to find out those insides...

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Dr.Styropore
Dr.Styropore - - 36 comments

I don't actually create mods as new game types,I'm just mapping,creating custom levels 'cuz I'm a noob in scripting and programing.So I've chosen Unreal Editor and Quake Radiant,first because I like UT and Q3,and also their mapping programs are easiest to learn,and can cooperate with a lot of other 3D programs also use 3D Max, Maya,and Blender.And at last if you learn Unreal and Radiant,you can mod for a lot of other games,because a lot of them are using Unreal and Quake game engine.Anyway with a little effort,almost anybody can revive their ideas and create cool maps.

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STOKK-E
STOKK-E - - 292 comments

1% for (I picked the game I like most) 128 votes and 2% for (I'm still deciding) 17 votes, what is wrong here?

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Arcones
Arcones - - 5,546 comments

I'm not a modder, but if I was, I'd pick the game I knew how to mod.

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Bad_D0g
Bad_D0g - - 98 comments

Not a modder, but I'd go with whatever engine with good mod tools that I know best. For me that's Source

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Iusecomputer
Iusecomputer - - 144 comments

All the first three answers, Source Engine. I absolutely love Half-Life and Half-Life 2, I wanted to map for a simple modern-era shooter (Counter Strike), and all it took to get started was 5-6 videos on youtube and the occasional visit to the VDC.

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HaydenB
HaydenB - - 256 comments

I pick the one that is easy to mod

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TheNodCommander
TheNodCommander - - 1,114 comments

Im not really a modder, more of a novice at the UDK.

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Chr1s_UK
Chr1s_UK - - 49 comments

Game I like to play and know how to develop for, that's why I stick to idtech3 & 4 as my fave online shooters happen use it and they aren't as saturated as other engines and games.

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juicytoot
juicytoot - - 1,640 comments

NOT A MODDER OH YEAH
:D

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sgtteris
sgtteris - - 304 comments

I choose games that I don't know how to mod.

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chimpching
chimpching - - 13 comments

i thought this was a porn site? damn

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ValianMasdani
ValianMasdani - - 127 comments

Goldsource is the simplest engine

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jedi_hm2
jedi_hm2 - - 266 comments

The first three.

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TrashCan-Man23
TrashCan-Man23 - - 683 comments

Not a modder, but if I were...probably would pick either first or third.

Would depend on a few factors, but yeah, first or third choices if I was a modder.

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Kaplan.994
Kaplan.994 - - 58 comments

I'm a modder and from my point of view it goes like this.
I need to play the game sometime,and complete it,and then to try an existing mod for it.
If the game looks good with the mod,then i start modding it.
Did that way for STALKER COP,and still modding it...

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ArkaZeen
ArkaZeen - - 1,696 comments

Cant mod for beans :/

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Jazzbyte123
Jazzbyte123 - - 279 comments

Know your engine! Know the limitations, know what it can produce, know what tools support its, know everything about it! However, best of all know its reliability. You don't want to spend many hours into one engine and then eventually coming to stops and bumps in your project. I took many leaps into engines and experienced the situations of not knowing my engine I work with. Do your research, it helps save your time and keep your project in a safe position!

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Landon1121
Landon1121 - - 224 comments

45% of moddb are not modders...

oh the irony

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timmybus
timmybus - - 191 comments

i'd love to be able to mod, but starting from scratch is too hard without some help (proper help, not online guides)

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