The Nintendo 64 was the last of the cartridge based game consoles produced and despite the fact that cartridge based games could not compete with the PS and Dreamcast CD based games, this console continued Nintendo's popularity streak thanks to many exclusive triple AAA titles such as Mario, Zelda, Goldeneye, Donkey Kong and more.
The engine used to build this game was a once-off creation, designed explicitly to run this particular title. This is not a _real_ game engine, this is...
The Perfect Dark engine is a modified version of that of GoldenEye 007, and many of the gameplay features are unchanged. For instance, the manual aiming...
C/C++ Multi-platform framework designed for video game development. It consists of a low-level library (Hardware Abstraction Layer), a high-level library...
This is not an engine in itself, this is just a term that can be used as a name for the "2D" RTS games Westwood Studios developed. They never officially...