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As a student indie developer, I want to tell tales about what I go through to make games and give advice to young hopefuls who want to start making games themselves. I update the blog daily with status reports, game design related subjects, and "making of" stories for my various games and prototypes. I'll even write about certain games I've been playing lately or played before and detail how they affect my thinking as a designer.

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Yotes Games exists to make games that are fun to develop, and fun to play. Yotes Games are games that simply make people smile. The industry is crowded with suits looking only to increase revenue and they lose the creative human element that spawns great titles and tight communities. Yotes Games is here to show the world that work can be fun instead of being a draining grind and also prove that ambitious dreams are worth chasing. It doesn't matter where you came from, whether you have formal education or not, or what tools you have. If you love making games and have any means of doing so, just get started. Practice your talent. Sharpen it. Because you are already a game designer. You just need to make something to prove it to yourself.

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