Hy there guys!
At the begining of Kontroll, we planned to put an inventory system into the game, but without any code support we thinked its impossible....
Until now :]
Using the same way what Baxayaun uses, i managed to make an inventory just by using the Hammer editor! Yes only with the editor's possibilities, without coding any row :)
So here's a presentation video about our first working version of the Inventory System, wich will be useable at all maps !
(I'm not live in the USA, so my english speaking have some errors, sorry about that guys, i will polish my speaking ^_^")
Furthermore, i played around the scripts a little bit, and I created 2 types of minigame for the mod.
The first one about a little maze game where you should move two cubes into their places in a small 3x3 maze. This maze was also the prototye of our inventory navigation system :P
The second little minigame type is similar to the Bioshock 's hacking minigame.
Your objective is to press the LMB when the pointer is over the green areas :)
After all both minigames are just test about finding out Hammes's possibilities in a differrent way :)
What can i say? an USEABLE Inventory and different type of minigames will be a part of this mod :)
That's for now,
See ya later !