Post news RSS Why we stopped developing FREE MOD

Guys, a sad title, I'm very sorry to telling you that we've really stopped developing this mod for quite a while. It seems that I have to come back and give out an explanation.

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Free Mod is a huge project and it's still new. That mean's we have a lot of work to do before it looks really like that. Nearly every kind of thing is not enough by now, and adding such things isn't as simple as those same kind of work in other mods. We don't have enough time and energy to do so. It looks like we are developing a whole new game, but if so, why we must do it on homeworld2?

Because we love this game. Free Mod is nothing if it based on other games which are more similar to it. So we made a choice, instead of putting this mod on other games, we restarted our old project. In fact, during these months, we were kept busy working on it, and now we call it 'Dark Times Mod'.

Seems we'll take a long time to develop it, but we'll never forget and give up Free Mod. Nothing is really hard and impossible, we've proved it, and we will do it again if needed. We could work out all the solutions, we will come back, sooner or later, we will.

BTW:
Recently, I helped developing this: Fairy Empire Mod, this mod will soon release it's V1.0, there will be a new game mode, trading mode. Ships move from this map to another, come and back through different stations to trade and fight under player's control. Its frame was mainly scripted by me, I once tried to add same things into Free Mod.

Comments
zombie-yellow
zombie-yellow

Sad... Free mod bought a new dimension to Homeworld 2. Piloting a small Interceptor with a huge Battlecruiser beside me was kind-of a cinematic or movie-like scene :)

It was a good mod.

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Raygoza
Raygoza

Are there any tutorials on how to play Free mod, the latest available vesion that is.

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