The release date of Ray of Hope is coming, and our team is working hard to realize the most we can for that day.
Our last results:
- Improving the empty spaces between locations. We already said what they will be filled with, but we want to specify that they will be almost locations themselves, so expect many new places to explore.
- Test Versions of underground passages like the one in the screens down below.
- Group game-saves: now all the detail that connect you to your group are being saved like the personal characteristics and achievements.
- A new base for developing more content (news later)
Hmm, what about enemy checkpoints or something between levels or something similar?
What are those "enemy checkpoints"? You talk about the coop or the multiplayer mode?
No he means checkpoints like in Cordon (Military Checkpoint).
I think he means checkpoints as in enemy camps that shake you down or shoot on sight at choke-points in the maps, meaning you have to go that way to get where you're going.
Snap, this is getting better and better!
I hope these locations can have interesting event spawns or A-life setup.