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Happy Holidays to all! I just wanted to post a quick update on Suppression while I have a moment away from turkey and presents. Justin continues to work on our opening level ("The Awakening"), which features you (as a combine soldier) in a transport pod on his way to defend Dr. Breen from

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Happy Holidays to all!

I just wanted to post a quick update on Suppression while I have a moment away from turkey and presents. Justin continues to work on our opening level ("The Awakening"), which features you (as a combine soldier) in a transport pod on his way to defend Dr. Breen from the terrorist attack on his Citadel.

Kaboom!

As you can imagine, the explosion caused by Gordon Freeman has shaken things up a bit... the Citadel is collapsing, and your pod is diverted off-course to Waste Management - the dirty lower levels where rejected Combine are disposed of.

With the Citadel collapsing above you, you struggle to find a way out. Once you escape, you encounter a Combine Recon Squad who takes you to a makeshift command center.

Once fitted with proper weaponry, you are placed in a small team and sent to capture who your superiors believe to be the masterminds of the terrorist attack.

"Knock, Knock", mapped by Rob, is in an urban setting with lots of apartments and other buildings. Your objective lies at the end of a winding road, which happens to be heavily guarded by the insurgents...

You don't know where the Terrorist Gordon Freeman is, but it is your ultimate mission to find him.

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