Weapons, Ammo and Armour
Hello fellow Stalkers, When it comes to Realism a lot has to be changed.
All Weapons, Ammo and Armour are being re-designed to provide a realistic ballistics scenario.
Weapons:
Sway when aiming.
Realistic Damage and Recoil.
Real Weight and Characteristics.
Ammo:
Real Weight and Characteristics.
New Ammo types, EG:
You have your standard 7.62x39 Ammunition, then you have Full Metal Jacket, Armour Piercing and Hollow Points.
Standard Ammunition:
Your Standard Issue Ammunition, produced in the Zone will do much less damage then any of your less common special rounds.
Full Metal Jacket Ammunition:
FMJ Ammunition will provide slightly more penetration then your standard ammunition.
Armour Piercing Ammunition:
Armour Piercing will provide the most penetration through heavy-armour.
Hollow Point Ammunition:
Hollow Points will provide less penetration through heavy-armour, but more damage to soft-armoured targets.
Armour:
Realistic Ballistics.
Weights and Prices.
More News About The New Features Will Come At A Later Date.
TZP©
Realistic Damage and Recoil.
Real Weight and Characteristics.
New Ammo types, EG:
Weights and Prices.
Standard ammunition IS full metal jacket.
Yeah, that's true... Just a thought.
Nope, Full Metal Jacketed ammunition in real life obviously has a metal jacket. Now, in the Zone they are creating a "New" standard type of ammunition. Cheap, crappy but does the job. From what I believe, old bullets from pre 1900's didn't have metal jackets. Anyway, If I have made a mistake I will probably just replace them with Soft-Point ammunition.