Post news RSS Version 1.2 is Live!

The 1.2 update to the Civics Expanded+ mod is now out! It is a smaller update, but is released alongside a submod and alternative mod.

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Hello everyone

Welcome to the 1.2 update patch notes for Civics Expanded+! It's a relief to finally get this out! Remember, a vanilla overhaul submod has been released too, and a civics only alternative of this mod.

1 2 moddb

Here are the patch notes:

Version 1.2 new features:

  • 3 new ascension perks: One with Nature, Primitive Protection Program and The Master AI
  • 5 new default civics: Social Darwinism, Cult of Personality, Ruthless Suppression, Peaceful Society and Patrol Agency
  • Better icons for some civics
  • Changes to some mod civics
  • Changed some localisation
  • 1 new edict: The Master AI: Activation
  • 3 new technologies: Hyperintelligent AI, Alloy Enrichment Scheme and Goods Management Policies
  • 2 new buildings: Allow Enrichment Plant and Goods Management Facility

A quick round-up of some of the new features mentioned in the dev diaries:

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1 3

2 3

3 1

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Have fun in version 1.2! Why not try out the submod and civics-only version too?



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MadeinCanada10 Author

It's on the Steam Workshop, if that's what you're asking.

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