This is a submod for the Civics Expanded+ mod. This submod overhauls all vanilla Stellaris civics, but could cause compatibility issues. You DO NOT need the main mod to use this, but the main mod was designed to be used with this submod and vice versa.

This submod overhauls all vanilla Stellaris civics, so all:

  • default,
  • hive,
  • machine,
  • corporate,

civics will be changed.

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Version 1.2 is Live!

News 2 comments

Hello everyone

Welcome to the 1.2 update patch notes for Civics Expanded+! It's a relief to finally get this out! Remember, a vanilla overhaul submod has been released too, and a civics only alternative of this mod.


1 2 moddb


Here are the patch notes:

Version 1.2 new features:

  • 3 new ascension perks: One with Nature, Primitive Protection Program and The Master AI
  • 5 new default civics: Social Darwinism, Cult of Personality, Ruthless Suppression, Peaceful Society and Patrol Agency
  • Better icons for some civics
  • Changes to some mod civics
  • Changed some localisation
  • 1 new edict: The Master AI: Activation
  • 3 new technologies: Hyperintelligent AI, Alloy Enrichment Scheme and Goods Management Policies
  • 2 new buildings: Allow Enrichment Plant and Goods Management Facility

A quick round-up of some of the new features mentioned in the dev diaries:

2 2


3


5


1 3


2 3


3 1


5 1


6



Have fun in version 1.2! Why not try out the submod and civics-only version too?

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