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Today we are showing off more vehicles to be used during your battles. The first is the M1A2 Abrams Tank, this is the main battle tank of the USMC army, and the main driving force of the army, used to fight against other tanks, as well as put a halt on enemy infantry. Next is the SU-34, this is the

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Today we are showing off more vehicles to be used during your battles. The first is the M1A2 Abrams Tank, this is the main battle tank of the USMC army, and the main driving force of the army, used to fight against other tanks, as well as put a halt on enemy infantry. Next is the SU-34, this is the bomber jet used by the MEC army, this is used to wipe out vehicles at high speeds, especially with the use of the Laser Missiles which are used for taking out vehicle in a single shot.

M1A2 Abrams - Render SU-34

Sorry for the lateness of this update, we have been busy with coding the mod more so than modelling and skinning. We now also have a new staff member, Skulking_Ferrit, he will be modelling and skinning for the mod. We are currently looking for infantry modelers, skinners and animators, if anyone wish to take these positions, please contact IHM at infinhellmasker [at] aol [dot] com.

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C_J
C_J - - 14 comments

Looks very nice, I cant wait to try the mod out!

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IHM Author
IHM - - 73 comments

Those are just models, the models aren't going to push generals to it's limits, by that comment we mean coding wise, let me thing of examples, hmmm, in Zero Hour there is no Unit Cap, which some people >_> thought was impossible, well, in this mod there will be (and already is) one, or Flag Capturing, In Zero Hour to capture a building you go up to it and stick a flag into it and wait a week for it to finish going insane, in BFC to capture a Flag (Equivalent of a building), you go near it, and wait a while, like in Battlefield 2, things like this are what we meant by 'pushing Generals to it's limits'.

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IHM Author
IHM - - 73 comments

What do you mean? You saying I'm just putting it in to say I can do it? If thats what your saying your far from the truth, It's been put in to represent server limits and to make the game more fair and to emphasise on the tactical side of the mod.

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Kelso
Kelso - - 50 comments

Unit caps in Generals isn't impossible. Its pretty simply really, I wrote a unit cap for ZH 2 years ago....

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Dakatsu
Dakatsu - - 56 comments

HAY LOOK WHAT I CAN DO I CAN MAKE A REALLY KICKASS MOD LOL IT ROXORS BECAUSE IT DOES IT IS BF2 AND BF2 OWNS!

(That was a compliment to the BFC team)

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IHM Author
IHM - - 73 comments

That was a compliment? Seems like a backhanded compliment to me.

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