Varion News:
Latly been pretty good had a few playtests we have found alot of bugs which was in 0.5 and made some latly we got a huge majour bug attacking us but should be fixed soon.
Mapping:
We have finished all the maps for varion 1.0 now. We have 3 maps Swift, Forgotton and Wafare. These maps are all balanced and have a very fun and unquie feel to them. We didn't want to over do the maps with props as it didn't look good.
Programming:
We are currently fixing a lot of bugs in 0.5 which are still around so we don't have a great deal much to show yet. We have a brand new gametype system which works by a console variable so we can add gametypes easily and quickly. We have got alot of new features since 0.5 including. New gametype, team menu, mp3 player, double jump, new hud. We got a lot of other stuff aswell mainly just been fixing all the bugs we found in 0.5.
Video:
we would of uploaded to moddb but it just won't work.
We are currently looking for a character modeller if your intrested please email us:
The_green_machine@msn.com
Thanks for reading.
Maps look awesome but the low gravity turns me off :/
everylooks awesome!!!
The gravity can be taken off if you don't like it :P.
p.s last map is warfare accidently put swift sorry xD.
Hmmm. Interesting. They maps are still WIP, right? Because they're basically just a bunch of gray blocks at this point. Kind of boring. But the layout is interesting. Keep it up!
yeh looks interesting, will keep an eye on this here mod!
Hmmm, yes, the mapping is quite good... the textures, I assume are designed to give a more cartoon look, rather than realistic? and, for the grown lights (props) and others, you should use $selfillum Developer.valvesoftware.com making the materials glow. Source uses the alpha as the glow map. Just thought I would point it out if you didn't know... keep up the work...
Thanks for comments. We are going for a more simpler design to the mod and clean. Maps are final. The mod is more of a cartoony style we want to go for a more unquie look to the mod then the same old hl2 textures. We will check out that $selfillum thanks captian source.
The mod looks quite good, however the video is let down by not using the demo smoother and using windows movie maker effects.
Yah we currently don't got any good tools to make the video. Trailer will be alot higher standard.