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Generals Zero Hour Continue V2.0 beta: [Installation method] 1.Delete the Data folder(Zero HourV1.04) 2.Copy all the files and Folder to the game directory (Note: You need a working ZH1.04 as a carrier!NOT any version for Continue Mod as a carrier!) How to play Navy mode? First you need to choose a map with the suffix of [naval battle],Then train the ShipyardMCV in the war factory(All generals can build it),Take the MCV to sea for deployment

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a. The infantry model was refurbished(Model source:Continue Production team)

b. Infantry missile damage to TankArmor - 10%

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[America]

a.New Unit BlackHawk:Transport. Infantry inside can use fire-ports to engage the enemy(Model source:Continue Production team)

b.Microwave tanks can disable buildings and vehicles

c.Replacement of CIACaller with Seal.(Model source:Continue Production team)

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[America AirForce]

a.Super Black Hawk helicopter instead of CombatChinook

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[America LandForce]

a. ParticleCannonUplink Change to CruiseMissileLauncher

b. Replacement of Raptor with F16(Model source:Continue Production team)

c. New Unit StarLifter,Large transport aircraft(Model source:Generals Alpha)

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[America Laser]

a.Crusader and Paladin Tanks don't need energy,Not affected by energy

b.New Unit Iontank(Model source:Continue Production team)

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[China]

a. BattlemasterTanks can be produced randomly between the two models(Model source:Continue Production team)

b. J10 Fighter Longer EMP Effective time

c. New Unit Armed helicopter 10(Model source:Continue Production team)

d. Red Guard icon changes

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[China Tank]

a. ArmorScoutvan Can now hold a tank Hunter,Cost 500 Change to 800

b. New remote unit Field cannon.(Model source:Continue Production team)

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[China Infantry]

a. New Unit Truck Howitzer replace inferno cannon.(Model source:Continue Production team)

b. Model change of ListeningOutpost(Model source:Continue Production team)

c. Cannot build infantrySquad

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[China Nuke]

a. BattlemasterTanks use new icons(Model source:Continue Production team)

b. Nuclear Armed helicopter 10

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[China Flame]

a. Nuclear reactor is changed to flame reactor, Provide energy 12, but Overcharge cannot be used(Model source: Generals Alpha)

b. Bug repair of fire dragon tank gamma weapon unable to attack target

c. Battlemaster Flame gun can't clean up the garrison now

d. Flame Lotus

e. Production line upgrade cancelled

d. Flame Storm Launcher Replace to NukeMissile(Model source:Continue Production team)

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[GLA]

a. New long-range unit StingerSoldier(Model source:Continue Production team)

b. New modle for airport(Model source:Generals Alpha)

c. Zero fighters can now attack air units with machine guns

d. New InfantryUnit Prober,Provides a wide view

e. Reduced experience required to upgrade combatbike

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[GLA Toxin]

a. Toxin RocketBuggy

b. Toxin StingerSoldier

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[GLA Stealth]

a. Fire-proof suit upgrade reactivated

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[GLA Demolition]

a. Demobattlebus:deployment demotrap is more damage, but it costs 300,Duration:60s.(Model source:Continue Production team)

b. Demobattlebus:Fixed the problem of no second life

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[GLA Salvage]

a. Replacement of Scud missile vehicle with desert tiger cannon(Model source:Continue Production team)

b. Replacement of combatbike with wheeled assault guns(Model source:Continue Production team)

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Zero Hour Continue Production list:

Main producer By:Taofaikwai(China)

Part of model By:Shadow(Sweden)

MOD Testers By:Aldrich(United States)

Revision of English language documents By edbods(Australia)

Baikonur Missile Assist in making By lrgcKelso(Guatemala)

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St4lk3r
St4lk3r - - 306 comments

Nice work!

I really like the Truck Artillery

Reply Good karma Bad karma+2 votes
taofaikwai Author
taofaikwai - - 143 comments

Thank you for your approval

Reply Good karma+1 vote
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