Post news RSS Update about the progress of the mod

Hello, all! Just some news about the mod. They were already posted in the Discord of the mod (I REALLY suggest you visit us there, I am not very active here). So, without further ado:

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I've begun making the mod from scratch, almost ground zero. There were simply way too many issues, plus now, I've started with a base of Diplomacy, with a newer module system and lots of minor mods (like formations and custom commander) added to the base. Fortunately, I have all the items collected, so that speeds things up considerably.

The above was from 11/4. Some days after, I am please to announce that:


I have (at-fucking-last)managed to make a completely new base for the mod. I started with Diplomacy, added the Formations and AI, a lot of mini-mods and scripts I collected and worked on over the years etc. Finished the races (humans, elves, dwarves, nazgul/undead, orcs, goblins, uruks, uruk-hai, trolls and hobbits etc.), finished the campaign map and also finished with the "big" factions. Those are:
Gondor, Rohan, Mordor, Harad, Rhun, Imladris, Lorien, Greenwood, Misty Mt. Orcs, Dale, Dwarves, Eriador and Isengard. Some have a lot of towns (like Gondor), some only one or two. Other mini-factions will be added, like the Beornings etc. or custom parties, too.

Most of the other stuff I did are coding and bug-fixing, I doubt there will be much interest to you guys.
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The above mean one thing: the mod development can now start in earnest. I have a lot of resources at my disposal, for items etc. and I am not bad at re-texturing or even simple modelling and model editing. I can do the coding etc.
But I need help in many areas. The more help I have, the sooner the mod will be released and made better.
So, if you'd like to help, I need most of all:
- Scene makers, and
- People to work on dialogues, companions etc.
The first is beyond me, mostly. The second I can do with easiness (it's the basic level of modding) but it takes time I could use elsewhere.

Discord Antonis meant it. I really, really need your help. The reason that I haven't kept the older version scenes is simple: while they were excellent, among the most detailed scene I have ever seen in M&B, that was their problem. The game lagged in mine and the testers' PCs, because of the detail and amount of scene props that existed in them.

Thank you!

Comments
phunkracy
phunkracy

Nice :)

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ohmygoodgod
ohmygoodgod

Hey there!

I am really looking forward to play the new version of this mod!

Could you post a discord link somewhere?

Cheers!

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Wolfkralle4
Wolfkralle4

Well id love to visit yall on the discord but its not linked anywhere!

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