Post news RSS Update 1.14: Minefields

The update 1.14 is online. Minefields, new AI spawn logic, new awards menu and more...

Posted by on

Dear operators,

The update 1.14 is online. Minefields, new AI spawn logic, new awards menu and more...


Minefields: Be careful, do not venture in desert zones without a dog...

4K 55

4K 56
As usual other corrections have been made and feedback is always welcomed.
I hope this content pleases you all.

Best regards,
Helios

[CHANGELOG}

GAMEPLAY:
- Add: Minefields
- Add: New spawn logic
- Add: Difficulty option - Minefields -> Add minefields in desert areas and uninhabited sectors
- Add: Difficulty option - Spawn location -> Prioritizes location of spawn enemy (if map has different spawn type)
- Add: Interaction - Defuse landmine (kit required)
- Add: Dog can spot landmines
- Improve: Can use "Switch weapon" when ADS enabled
- Improve: Get up from lying down to crouch
- Improve: NPC are more handled in Battle plan (hostage, captured enemy)
- Improve: AI might not climb an obstacle correctly
- Fix: Physics errors when use "Switch character" menu
- Fix: Physics errors when use "Request Support" menu
- Fix: AI operator has wrong smooth movement after finish breach door
- Fix: Some errors interactions with AI operators

RENDERING:
- Improve: ADS shooting animation
- Improve: New buildings on Compound
- Fix: Undesirable twisted arms with FP reload animation
- Fix: NVG might not be invisible with some headgears
- Fix: Muzzle flash might not correct location if player runs
- Fix: Some locations errors on Compound

CAREER:
- Overhaul: New awards menu
- Overhaul: New ranks menu
- Add: New 36 ranks
- Add: Display progression of unlocked awards

UI:
- Add: New loadout icons
- Add: New sync order icon
- Add: Distance between drone and pilot
- Fix: Some french translations

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.