Post news RSS Update 1.1.14 - Bonus level and major performance improvements

This major update’s centre piece is the bonus level, available after completing the final stage, “Victory Lap”. Performance improvement is also one of our top priorities and we are still focusing to enhance stability on lower spec systems.

Posted by on

This major update’s centre piece is the bonus level, available after completing the final stage, “Victory Lap”. Performance improvement is also one of our top priorities and we are still focusing to enhance stability on lower spec systems.
So please find below a breakdown of fixes, improvements and goodies:

Features:
Bonus level - implements a better design approach, quickly raising up the challenge degree.
In-game help - pressing F1 will pause the game and pop-up help window. Main functional tiles names and truth tables are now within reach.
Extra in-game tips - more in game displays with hints.
Several progression blocks solved - expands the choice range for gravity objects management.

Performance:
Fixed performance loss due to large amount of particles (levels with over 100 collectibles)
Fixed performance loss due to large levels.
Improved overall stability.
Better frame rate on low spec systems.

Art
Background tiles detail added.
Chips have now more depth.

Fixes:
Fixed texture glitch on picking up floppies (low occurrence)

We're getting back to work for the next update. Thank you for playing CompliKATed and we wish you happy brain workout!

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.