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Large scale tests and new additions make for some interesting news.

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Stability


Stability is a thing very sensitive in sins of a solar empire, there is the 2gb limit, very sensitive scripting system and of course bugs where you have no idea what caused them...

This mod used to have all these problems, not anymore though as all bugs in the game have been squashed and yesterday night a 3 man test was done over the course of 2 hours, we had a stable game with no crashes, hiccups or hangings.

These tests didn't just provide proof for stability it also allowed for some good balancing before anything is released to the public, especially when it comes to starbases and other defensive structures.

This test means that right now I have a mod that just needs some further tweaking and small additions before its ready for its first release, I know i have said this before but right now we have had multiple tests with each no crashes or issues, so i am confident a release is very close.

Titans


I have showed you the shockwave vessel for the klingons in the previous updates but now the Federation titan is ready to be revealed

The Federation Excalibur class, this titan will function as a large carrier, with 6 slots for fighters or runabouts, its other powers are currently equal to the tec loyalist titan but this will be changed before release.

Excalibur class Titan

Facebook


We now also have a official Facebook page where updates will be posted as well.
Facebook.com

Post comment Comments
Doshka17
Doshka17 - - 144 comments

Looking forward to it!

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tepegoz
tepegoz - - 147 comments

Qapla! I can't wait 'till I can command a fleet of Vor'cha Battlecruisers!

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Da-Fort
Da-Fort - - 265 comments

Not really far into all the ships classes so I am curious to the revealing of the other titans.

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usndiesel
usndiesel - - 35 comments

This is so beautiful. Armada was one of the best star trek games of all time. When this comes out i may actually take a pause from Fleet Ops.

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Guest
Guest - - 689,219 comments

You mentioned a 2GB limit for the memory usage but I found a tool someone had made to change this for SOASE a while ago and it works with all other game exe too. A large address aware enabler tool basically, it was originally mentioned on the SOASE forums somewhere if I remember rightly and is simply called Large Address Aware. If you search for Large Address Aware on techpowerup.com in association with SOASE you'll find it easy enough.

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Gul-Dukat(tech)
Gul-Dukat(tech) - - 1,810 comments

very useful tool.

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