Post news RSS Three Level Alpha Test

Here is a very very alpha demo of our game to show off the gameplay concepts.

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It’s fairly rough, and it doesn’t contain instructions, but you basically use the arrow keys, collect all the Energy Cells, and navigate your way to the exit. If you get lost or “stuck”, just wait a second and Flux will pulse a beam of light so you can see again.

These levels are fairly simple and were primarily constructed as a means to assemble a menu system. They may make it into the final game, but more than likely with several revisions. We’re looking for any and all feedback at this time, so please, if you are at all interested in our project, feel free to follow us on here and you'll get our latest updates as they come out.


Spend some time polishing your menus, the general idea of the game seems fun and challenging. Considering the idea of the game seems to be about lights, have it fade out when you select menu items. You have a lot of polish to go but I think in the end it looks like you've got a good start.

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swiftseraph Author

Thanks for the constructive criticism! We have a decent ways to go, but I think we'll make it to your liking in the end!

Your idea about the menu is interesting, I'll see if it will fit in.
And thanks for trying our game! :D

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