I've done something really weird, as I thought it wasn't supposed to work correctly. Instead of the "Ring Trail", the E.M.P/RedBeam Carbine projectiles will use "Shock Beam Trails" from now on.
It works fine, yeah, the Shock Beam is a bit "heavy" in comparison to the the Shock Ring, but looks much better. Sometimes it isn't fully shown because of the projectile's high-speed... But usually it's perfect. Check out the screenshots!
And also, we've moved to a new host: Strategy-X. I couldn't handle the tons of PU banners anymore, so goodbye Planet Unreal ;). Also, we've a new forum now... So make sure you register yourself there.