Post news Report RSS The Price of Peace Pre-Alpha Update 2 of 4

Thursday, October 20, 2005 Welcome to the second of four currently planned public News/Media updates for The Price of Peace, which are effectively our countdown to our v0.05a alpha release, scheduled for October 30, 2005, for which we have chosen three public forums members to particiapte in with us

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Thursday, October 20, 2005

Welcome to the second of four currently planned public News/Media updates for The Price of Peace, which are effectively our countdown to our v0.05a alpha release, scheduled for October 30, 2005, for which we have chosen three public forums members to particiapte in with us secretly.

Obviously, since it has only been three days since our last release, there isn't OODLES of new information for you, but there is a good amount.

First off, we would like to welcome Ryan (TWIXMIX) as a new coder with the team. Ryan has done work with Jakub (Jaquboss) before, and is already becoming an active team member.

Secondly, we have produced a mini-schedule for a "pre-v0.05 alpha" in-house release. With Marc (Mud-H) and Denny (FireFly) nearing substantial completion on their maps, pop_omaha and dm_mammut, respectively, the maps will be passed on to Jakub for incorporation with gametypes, and we should be running around on them with our new gametypes in under a week. Hopefully, we should be able to tell you a little about it during next Thursday's update.

Yours truly has been busy assisting in the coordination of the different fields of work for the alpha release. Thanks to MSN Web Messenger (awful program, but hey, my computer at work has me locked out of admin privileges), I am able to work with my teammates around the globe while I am at work. This is especially useful when trying to coordinate people in Europe with people in Australia while I sit at work in Florida. What fun! Everyone is working together well, though, and we are steaming ahead.

For today's Media/News release, we are presenting pictures of the following items:

- Map pop_omaha
- Map dm_mammut
- Map pop_highway
- Stielhandgranate 24
- Nebelhandgranate 39
- 88mm Pak 43 Artillery Gun
- M18 Smoke Grenade
- M1A1 Thompson SMG
- v1.5.Minimal_PoP HUD
- v1.5.Minimal_ET HUD
- v1.4 HUD

These can all be found in our Images section. Hope you enjoy them! There will be more this Sunday, October 23! And please don't hesitate to ask questions!

Please also be aware that we are starting to amass a lot of map pictures. This is to give you a good idea of what the maps entail, and will later be cleaned up. Videos of the maps will take their place to give you a better idea.

I would like to take the time to explain the HUD pictures. The Price of Peace will have a lot of customizeability with the HUD, including a few presets. The v1.5.Minimal_PoP HUD is a representation of what you may typically find on a server. The v1.5.Minimal_ET HUD is another version of the PoP HUD, but with a bit of an ET "flair" to it. The v1.4 HUD is a representation of the HUD with all its options turned on. The HUD will be totally customizeable so that servers can choose what they want to and want not to show. For those wanting as much realism as possible, almost the entire display can be shut off. We know that a lot of people don't like having a lot of HUD information (myself included) so we have made the HUD customizeable to their preferences. However, some pubbers may be in the mood to have as much information as possible right in front of them, so we wish to cater to them as well. Of course, PoP competition mode will eliminate most aspects of the HUD. Questions? Please feel free to ask in our forums!

In the past few days, we have had several new people join our forums. They have already gotten involved and are asking smart and important questions. If you have questions or just want to say hi, but aren't registered, don't be at all afraid to do so.

Again, we are still actively searching for a few more team members. We are still in need of 3D animators, 2D texture artists, skilled level designers who have time on their hands, and a programmer. Please apply at the forums by sending a personal message to ipox, No1_sonuk, or dime1622. The Price of Peace mod team continues to be a strong, well-established mod team.

Again, The Price of Peace mod team is extremely happy to be presenting even more information to you and continues to push ahead! Please continue to keep your eyes peeled over the next several weeks for the large amounts of information we will provide.

From the mind of Will Ferrell himself, "with a PoP twist":

"You stay classy, PoP fans ;)"

Erik "dime1622" Johnson
Swiss Army Knife
on behalf of The Price of Peace development team (all of us!)
Rapidfire Entertainment

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