The complete Aztec Triad
Hello Huitzilopochtli worshippers!
Our last post depicted the Aztec first age in action; we played as Huitzilopochtli and showed you some of his mechanics. Now, before we move on into showing the second age progress we want to show the rest of Aztec Major Gods that will be available to the player. Some of you have already guessed who they are, and maybe some of you have already noticed them during the gameplay video as they appeared as some of the Major God selection options.
In today’s post, we will talk about the three Aztec Major Gods and their gameplay style. We have already talked about Huitzilopochtli in previous posts; however, we have done some slight adjustments to it and we will show them today. The two remaining Aztec Gods are of course Quetzalcoatl and Tezcatlipoca, twin brothers, and cosmos duality. In addition, each Aztec Major God will have a unique Tlatoani bonus in order to enhance and emphasize their playing style.
Huitzilopochtli was the main Mexica God since he was God of war and zenith sun. He was associated with strength and war. He commanded the Mexica to daily feed him with the hearts of defeated enemies, allowing the sun to continue its cycle, therefore Mexica made plenty of enemies and went to many wars. This way life was always assured.
Huitzilopochtli will be an aggressive focused God, no peace just war, he will have different military boosts that will emphasize this strategy. Its main focus will be mythology as he can gather favor faster than other gods and haves access to minor gods which can boast this strategy.
Previously we had shown a different Huitzilopochtli image, but we do not have rights over that image. So we are now depicting a different image created by our collaborative artist Ariel Rauögrani.
- Military buildings spawn units when built
- Human military units have 10% more hit points
- Temples and altars 15% cheaper
- Sacrificed war captives generate more favor
- Military technologies and units upgrade are 15% cheaper
- Tlatoani has a special attack that allows capturing enemy units faster.
Fire strike: Huitzilopochtli deals a fire attack damaging various units. Increases in power in following ages.
Flowery wars: Huitzilopochtli increases warriors' capture rate.
Cuachicque (Shorn warrior): Warrior armed with macuahuitl and a shield, deals area damage. Good against infantry and bonus against other cultures infantry units.
Wonder: Huey Teocalli
Tezcatlipoca Moyocoyani was God of darkness, night, the unseen, and battle. He represented the dark side of the cosmos and was a duality to his twin brother Quetzalcoatl. As lord of war, Tezcatlipoca constantly drove humans to battle and was therefore known as the enemy of both sides. Tezcatlipoca was believed to embody the most admirable values and qualities of a warrior. He was bold and daring, yet he often used cunning to outwit his rivals.
Similar to Huitzilopochtli, Tezcatlipoca will be an aggressive focused God with different military boosts that will support this playstyle. Though different than Huitzilopochtli, his main game will be through human warriors and priests as he will have bonuses to boost this strategy.
Tezcatlipoca art has also been created by our collaborative artist Ariel Rauögrani.
Tezcatlipoca statue has been based on the Toltec Atlantean sculptures and it features some of Tezcatlipoca's most important traits, such as his facial painting, his smoking mirror and he is also missing one foot!
Here is how it looks in-game:
- Telpochcalli barracks 15% cheaper
- Priests are 10% cheaper and have 10% more hitpoints
- Telpochcalli units have 10% more attack
- Jaguar knights have 20% more HP
- In water scenarios grants an Acihuatl (mermaid) once a dock is built.
- Tlatoani and warrior priests can summon free shadow undead warriors.
Decoy: target some of your units to create shadow clones to fool enemy units, grants more in following ages.
Smoking mirror: Tezcatlipoca grants his smoking mirror to your priests and Tlatoani increasing their line of sight and speed.
Skull knight: Armed with a halberd, strong against cavalry and buildings. Receives a bonus against other culture's buildings and cavalry.
Wonder: Warriors Palace
Quetzalcoatl was arguably Mesoamerica's most important God. He was God of life, light, knowledge, and virtue. He was one of the primigenial Gods, he created earth and life on it. He created men and always loved them, Quetzalcoatl gave humanity many gifts such as corn, alcoholic drinks, knowledge, and the ability to love.
In contrast to Huitzilopochtli and Tezcatlipoca, Quetzalcoatl is not meant to be an aggressive war, God. His playstyle will be more focused on the economy and defense. So this God will offer a completely different way of playing the Aztec civilization.
Displayed Quetzalcoatl art will not be the final one. We’ll use this one to illustrate until we get one of our own.
Quetzalcoatl statue has been based on elements from different Mesoamerican cultures, such as the Quetzalcoatl heads from Teotihuacan and the Quetzalcoatl temple reliefs at Xochicalco. It is represented by his most famous form, as a Serpent all covered with feathers.
This is how it looks like:
- Calmecac units cost 15% less
- Eagle knights have 15% more attack.
- Peasants have 20% more hit points
- Grants a Quetzal explorer bird once a temple has been built.
- Tlatoani can act as a villager collecting resources and inspiring nearby villagers.
Great abundance: Quetzalcóatl grants prosperity to one economic building increasing resources obtained.
Huehuetlahtolli: Quetzalcoatl increases Tlatoani gathering rate. He also unlocks one additional technology per age.
Gift of corn: Available in Archaic age after researching Huehuetlahtlolli. Quetzalcoatl gives corn to your people allowing the construction of farms in age I and slightly decreasing their cost.
Coatepantli Wall: Available in Classical age after researching Huehuetlahtlolli. Quetzalcoatl teaches the construction of sacred serpent walls turning your walls into Coatepantli walls with more Hitpoints and better resistance.
Zealotry: Available in Heroic age after researching Huehuetlahtlolli. Increases the combat abilities and movement speed of Villagers, but reduces their gathering capacity, this allows for a villager rush strategy.
No more sacrifices: Available in Mythic age after researching Huehuetlahtlolli. Quetzalcoatl prohibits human sacrifices. Warriors won’t generate any more war captives, existing war captives will be turned into villagers. Favor will now be generated in worshiping in temples just like Greeks do.
Feathered Serpent warrior: Ranged unit effective against other ranged units and villagers. Bonus against other cultures ranged units. (Please note that this unit final version might change)
Wonder: Great Temple of Quetzalcoatl
In our last posts, we have been showing the Aztec first age, so now we are currently working on the second age and that's what we will be sharing with all of you guys. Stay tuned and keep offering sacrifices to Huitzilopochtli and Tezcatlipoca because great things are to come.