Post news RSS Tech demo approaching + Eye Candy Your thoughts?

With the release of our first demo, what do you feel should be in it? What would you like to see. On top of that we have some fantastic work from Bamboo Raven to show.

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Lazarus: The Missing Memory - Logo
What Rampant Studios has been up-to?

Tech wise

The last week we have managed to implemented the majority of the systems that Lazarus: The missing memory will need for the tech demo. These include the Hotbar switching for spells, the experience system (Allowing the player to gain levels by completing goals, achievements and killing enemies), the AI for the guards (Causing them to search and destroy the player and follow guard routes) and the Menus for the game.

Why don't we show that off?

We are waiting for the tech demo to come around so we can fully show what we are up-to to the public, at the moment we are in the polishing stages for everything to make sure it works as we have planed along with getting things added in. All will be shown very soon!

Bamboo Ravens eye candy

Over the past month Bamboo Raven has been pushing out consistently great artwork, ranging from character concepts to fully blown 3D models. As the tech demo is approaching they are working over-time just to make sure everything looks perfect. You can see some of their fantastic artwork below (or in our gallery!)

2D Concepts

The last few weeks workThe last few weeks workThe last few weeks work

3D Artwork

The last few weeks workThe last few weeks workThe last few weeks work

What next?

In the next few weeks you can expect to see a lot of activity behind the project as we make our final push towards the demo. We are still running a crowd funding behind the project (To pay for development costs / feed the team) and if you would like to get involved please make sure to check out our IndieGoGo project - Indiegogo.com if you can't help fund us, please share this to your friends and family, every little helps!

A couple of questions

We are always grateful for what the community think's of the project, as such we would like to ask what people would like to see in the tech demo. Be it some game-play you would like to see or the sort of magic Lazarus will be using. After the demo has been released we hope to build on the feedback provided to us to provide a game that people would like to play.

Comments
INtense! Staff
INtense!

looking great guys

Reply Good karma+3 votes
Warrozo Author
Warrozo

Thank you :) Hard bits still to come!

Reply Good karma+1 vote
Daystranger
Daystranger

That mage reminds me of Kratos(GoW) for some reason.

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Warrozo Author
Warrozo

Thank you for the compliment!

Reply Good karma+1 vote
Kamikazi[Uk]
Kamikazi[Uk]

Awesome concepts and Excellent models.

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Warrozo Author
Warrozo

Thanks to Bamboo Raven! :)

Reply Good karma+1 vote
j0n455
j0n455

Looking nice Hockers and others :p

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Warrozo Author
Warrozo

Thank you :)

Reply Good karma+1 vote
Dr_Gonzo
Dr_Gonzo

Looks great and I'm now tracking. Personally I would like the tech demo to show off some basic gameplay, and maybe give an idea of what kind of what the system requirements will be.

And as for the type of game I would like to play. What you create! I would rather you make what you want rather than it be focus tested into blandness.

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Warrozo Author
Warrozo

Thank you Dr_Gonzo :D

Reply Good karma+1 vote
KoleAudioSolutions
KoleAudioSolutions

The art looks fantastic! I'd personally like to hear what your rough plans are for the audio in the demo. Maybe an interactive music system, spell SFX, or perhaps even sound design complimenting the narrative.

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Magrathean
Magrathean

Love the concept art, especially the king looking all bug-eyed like "What?!?!"

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