Post news RSS SWOOOORDS! 1.1 Update

This release is focused pretty much solely a set of bugfixes and some critical gameplay tweaks. I've still got a bit of work to do though, so expect a 1.2 update.

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This release is focused pretty much solely a set of bugfixes and some critical gameplay tweaks. I've still got a bit of work to do though, so expect a 1.2 update.

  • Added a "mute music" button on the title screen
  • Enemies can only block in the direction they are facing. Try pushing them into spikes!
  • Hammer-wielding giants can no longer be stunned
  • Gamepad support added to singleplayer (oops!)
  • Font for in-scene text changed to a more legible one
  • Tutorial more effectively teaches how Wrath works (the red skull) and how to perform a counter
  • Gold indicator moved to the top of the screen
  • Tweaked mouse controls during combo attacks a little
  • Fixed: dodging with the Claymore or Tyrfing could cause a permanent speed adjustment
  • Fixed: the Wrath meter was in a strange position at higher resolutions
  • Fixed: clicking or holding attack while attacking would make you suddenly change direction

Here are somethings which might be included in 1.2:

  • Uses for gold, including: Starting at lower depths, starting with a sword of your choice
  • "Elite" versions of all enemies at depths below 5
  • Dodge will be tweaked a bit so it's riskier and hit-and-run tactics are not a safe bet
  • "Sprint" ability when holding down the dodge button
  • Support for other languages: Russian, German, and French
Comments
Lord_of_Sausage
Lord_of_Sausage

Nice!

Also, no more lightspeed Tyrfing carnage!

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